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The Doll House
Items  (Other)   (Magical)
valadaar's comment on 2014-06-09 07:53 AM
A 'gift' to the world by the patron god of children and mischief. Go to Comment
The Nation of Ceriloth
Locations  (Other)   (Regional)
Barbarian Horde's comment on 2005-08-17 01:55 PM
Not really I wouldn't. I wouldn't mind playing a PC in this place. It'd be real cool, considering that this is the way most of my characters look on the world anyway so I guess I would fit right in. Go to Comment
The Nation of Ceriloth
Locations  (Other)   (Regional)
MoonHunter's comment on 2005-08-12 10:03 AM
Actually these people would not be "crime syndicates". They would be laisser faire capitalists. The only thing the government would do is extort, errrr collect taxes (those would be a minimimal type (inport/ export/ and entrance tarrifs) and enforce permits (which is just like a tax but you must meet certain requirements or pay more bribe money). Go to Comment
The Nation of Ceriloth
Locations  (Other)   (Regional)
Cheka Man's comment on 2005-08-12 09:25 AM
Very good.I'd like to be a PC in a Ceriloth game. Go to Comment
The Nation of Ceriloth
Locations  (Other)   (Regional)
Monument's comment on 2005-08-12 11:12 AM
Well, since there's literally no government to speak of, just a figurehead for whatever political stuff they need to take care of, the "government" wouldn't do any real taxing. Plus which, the citizens wouldn't stand for it. They are happy to let the "crimes" of gambling, prostitution and narcotics go on, since they don't see it as crime. But extortion? Yeah, that's not going to fly.

The reason I used "crime syndicates" over any other term is to put it in a way that the reader can easily get the picture. Since nothing is illegal, they aren't REALLY criminals, per se, but it allows the reader to get a sense of what they do in a hurry.

For what it's worth, there's ANOTHER nation in our campaign world that is the nation you need to have a large purse to get through. There is literally NOTHING that can be accomplished in that nation that DOESN'T require a government bribe of some sort. There's a huge behemoth of a government, and pretty much everyone involved is 100% corrupt. I figured one nation like that would be plenty, so this one is different. Everyone gets along in Ceriloth because NOBODY is sticking their noses where it doesn't belong(like in other people's business).

Would YOU want to be a "tax collector"(extorter) in a nation where everyone is armed to the teeth and the citizenry bands together to punish those that offend them? ;) Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
manfred's comment on 2008-04-12 02:36 PM
Yah, that was a nasty one. :) Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
MoonHunter's comment on 2005-08-09 06:27 PM
The world around it must be better explained. But in concept, it is a good inspiration point. Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Cheka Man's comment on 2005-08-09 01:09 PM
Battle Royale. Not a place to go to lightly. Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Mourngrymn's comment on 2005-08-09 11:37 AM
I love this concept. Simple, devious, I can see throwing one of my players into this situation as he is an arogant baffoon and would soon find himself in the midts of kill or die.

4/5 - I would give it a 5/5 if there was a larger backstory. Why was it built in the first place? Was it originally something else and turned into this debacle of the mobs spectacle?

But don't get me wrong, I love it. I just want more reason as to why it exists. Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Dragon Lord's comment on 2006-10-12 07:58 AM
How gloriously chaotic – nothing more to say really – love it – 4½ / 5 Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Monument's comment on 2005-08-10 12:12 AM
To explain the world around it would take MANY posts(that I don't have time, right now, to include). Suffice it to say, Ceriloth is an area of general lawlessness(inspired by the movie versions of the wild west) that enacts it's own brand of justice.

FOR WHAT IT'S WORTH. I wrote up Ceriloth as a nation, to give you an idea of how things work there. Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
valadaar's comment on 2008-04-14 09:28 AM
Woah - brutal!

I could see some wizard or such setting up scrying on this place to allow for viewing without the risk of being tossed in. Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Misanpilgrim's comment on 2008-04-12 11:52 AM
(copy)
(paste)

My favorite detail: "If you find yourself in a situation to pick the time of your battle, choose the morning." Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Silveressa's comment on 2008-05-24 02:42 AM
Very nice idea, reminds me somewhat of the "Thunder dome" from the Mad max movie; and could easily be adjusted to fit in almost any setting.

This makes an easy plug in to spice up an otherwise dull city players find themselves traveling to, and a way to keep the hack & slash player interested during an otherwise rp oriented city visit. Go to Comment
The Courthouse
Locations  (Establishment)   (Plains)
Kassy's comment on 2008-08-01 07:27 AM
That is definately one sweet idea. Go to Comment
The Grove
Dungeons  (Any)   (Puzzles)
Barbarian Horde's comment on 2006-09-12 04:35 PM
i have ten trees i have to make 5 rows of 4 its a math problem that i need help with the need to make them equally Go to Comment
The Grove
Dungeons  (Any)   (Puzzles)
manfred's comment on 2005-08-10 02:50 AM
Puzzles should go into Puzzles, but there is something very interesting about this one. Not the riddle itself (which is certainly okey) but the effect.

(Btw, I would slow down the growth a lot, can you imagine farmers planting trees to get _immediate_ harvest? Perhaps it requires a special ritual to work.)

Anyway, the thought of trees planted in a special way, that produce a magical effect is interesting. One could think of growing an alley of trees for directing powerful magic - it could take dozens of years! Ritual magic at its finest.

One thing that can be imagined (besides cliche evil spells) is rejuvenation. So the young archmage-to-be plants a few groves of saplings here and there. Decades later, he has grown in power as the trees have. With his old age approaching, he wants to drain their power to make himself younger... something his enemies desperatele want to hinder, and destroy each grove they can find.


(Note also the Garan thread: http://www.strolen.com/forums/viewtopic.php?t=1961) Go to Comment
The Grove
Dungeons  (Any)   (Puzzles)
MoonHunter's comment on 2008-04-24 11:39 AM
Okay, I missed this one. Then again, I am normally not in the dungeon section, only running Cyberpunk Verticle Dungeons (i.e. office complex assaults) See The Crawl, Doing It the Cinematic Way for details on how I run a dungeon.

That said, I have to ask, "This is a dungeon puzzle?" It is more of a complex spell. Go to Comment
The Grove
Dungeons  (Any)   (Puzzles)
Ancient Gamer's comment on 2005-08-09 07:11 AM
On the puzzle scale it is a 3/5 (I am judging it as a puzzle and not as an item). It gets a bonus point for the cute side effects of the fruit, even though DnD spell memorization is something I haven't used in many, many years. I like the memory stuff for what it is... I bet them geriatric patients would love that grove! Total 4/5 Go to Comment
The Grove
Dungeons  (Any)   (Puzzles)
Ancient Gamer's comment on 2006-09-12 04:37 PM
Visit math.com and begin reading. Go to Comment
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