Neat puzzle! I can't say I have ever used a timer and recurring damage like this before. That adds a real hectic air to the puzzle solving. I also really like that the floor starts off wet and covered.
Can players place shields such that they overlap multiple squares? It might make more neat variations.
It is neat that clever players can gain an advantage by casting levitate, using well-timed jumps, or drying themselves off to avoid the shocking damage.
- the top of the post says 10x10, the bottom part says 4x4.
- It might be less gimicky if the timer and shields start off on the walls rather than appearing from opening holes.
On an n x n grid, where n is even, you can solve it if n > 3 by using the 3x3 solution:
X X .
X . X
. X X
Granted, that is the 4x4 solution rearranged.Go to Comment