Actually these people would not be "crime syndicates". They would be laisser faire capitalists. The only thing the government would do is extort, errrr collect taxes (those would be a minimimal type (inport/ export/ and entrance tarrifs) and enforce permits (which is just like a tax but you must meet certain requirements or pay more bribe money). Go to Comment
Well, since there's literally no government to speak of, just a figurehead for whatever political stuff they need to take care of, the "government" wouldn't do any real taxing. Plus which, the citizens wouldn't stand for it. They are happy to let the "crimes" of gambling, prostitution and narcotics go on, since they don't see it as crime. But extortion? Yeah, that's not going to fly.
The reason I used "crime syndicates" over any other term is to put it in a way that the reader can easily get the picture. Since nothing is illegal, they aren't REALLY criminals, per se, but it allows the reader to get a sense of what they do in a hurry.
For what it's worth, there's ANOTHER nation in our campaign world that is the nation you need to have a large purse to get through. There is literally NOTHING that can be accomplished in that nation that DOESN'T require a government bribe of some sort. There's a huge behemoth of a government, and pretty much everyone involved is 100% corrupt. I figured one nation like that would be plenty, so this one is different. Everyone gets along in Ceriloth because NOBODY is sticking their noses where it doesn't belong(like in other people's business).
Would YOU want to be a "tax collector"(extorter) in a nation where everyone is armed to the teeth and the citizenry bands together to punish those that offend them? ;) Go to Comment
To explain the world around it would take MANY posts(that I don't have time, right now, to include). Suffice it to say, Ceriloth is an area of general lawlessness(inspired by the movie versions of the wild west) that enacts it's own brand of justice.
FOR WHAT IT'S WORTH. I wrote up Ceriloth as a nation, to give you an idea of how things work there. Go to Comment
Very nice idea, reminds me somewhat of the "Thunder dome" from the Mad max movie; and could easily be adjusted to fit in almost any setting.
This makes an easy plug in to spice up an otherwise dull city players find themselves traveling to, and a way to keep the hack & slash player interested during an otherwise rp oriented city visit. Go to Comment
Puzzles should go into Puzzles, but there is something very interesting about this one. Not the riddle itself (which is certainly okey) but the effect.
(Btw, I would slow down the growth a lot, can you imagine farmers planting trees to get _immediate_ harvest? Perhaps it requires a special ritual to work.)
Anyway, the thought of trees planted in a special way, that produce a magical effect is interesting. One could think of growing an alley of trees for directing powerful magic - it could take dozens of years! Ritual magic at its finest.
One thing that can be imagined (besides cliche evil spells) is rejuvenation. So the young archmage-to-be plants a few groves of saplings here and there. Decades later, he has grown in power as the trees have. With his old age approaching, he wants to drain their power to make himself younger... something his enemies desperatele want to hinder, and destroy each grove they can find.
(Note also the Garan thread: http://www.strolen.com/forums/viewtopic.php?t=1961) Go to Comment
Okay, I missed this one. Then again, I am normally not in the dungeon section, only running Cyberpunk Verticle Dungeons (i.e. office complex assaults) See The Crawl, Doing It the Cinematic Way for details on how I run a dungeon.
That said, I have to ask, "This is a dungeon puzzle?" It is more of a complex spell. Go to Comment
On the puzzle scale it is a 3/5 (I am judging it as a puzzle and not as an item). It gets a bonus point for the cute side effects of the fruit, even though DnD spell memorization is something I haven't used in many, many years. I like the memory stuff for what it is... I bet them geriatric patients would love that grove! Total 4/5 Go to Comment
Yeah, I like that, that would work GREAT for a campaign goal. BBEG wizard has groves planted all over the place, find and destroy em, he's going to work against that while trying to enact his typically megalomaniacal plan of world destruction or whatever.
Oftentimes in campaign goals, the protaganists are working DIRECTLY against the bad guys, but in a case like this, he could LITERALLY be doing whatever he wanted, and the party would work indirectly against the plan by removing the power of the big bad guy.