This one doesn't bring much excitement to me. The power, as great as it is, is appropriate for a godly artifact, but more could be made of its insidious effect, and too many details around it seem obsolete or unexplained (what would be the targets of such dagger, what boon can be gained for following the rituals, and what is the goddess actually like?)... well, maybe it's just not my type of items. The basic power is okay though. Go to Comment
These daggers seem well-suited for a secret cabal of assassins. The method for creating the daggers is interesting and well-detailed, and they have enough mythic background that they could be easily inserted into an adventure.
The background described is meant to match the Dungeons and Dragons goddess Wee Jas, "the Stern Lady". The background given fits well, but the idea of a disease-causing dagger seems more suited to a god of disease and decay than a stern goddess of death and magic.
I could see a party finding one of these, and then being confronted by different groups that want the sacred item returned to them. The assassins that originally possessed the dagger would want to recover it, while less bloodthirsty sects might request it as a trophy of their triumph over one of the dreaded assassins. Go to Comment
Ouch. Morbid and highly disturbing, which is saying a lot coming from me. I like the fact that they go after vulnerable mothers. Could lead to an interesting investigation case, assuming the little monstrosities depart to wherever they came from if they're not caught. It would also be interesting if the PCs came upon a crazed mob about to burn what appears to be a helpless baby... Go to Comment
Creepy, Disturbing, and lots of fun to torment the world with. It would be fun to let them be a baby (and look a bit more baby like) for a while before their eat the heart. That way, you can't be quite sure if they are a demon or a baby. They could snack on the woman.. draining her of warmth and vitality first. Perhaps even snacking on other members of the family before... the killing begins. Go to Comment
wow, I have to admire the true evilness of this creature, though I don't think even I am mean enough to throw that at one of my groups. Although I still think that I might use it as a rumor that my PCs hear about. Go to Comment
Once every decade on the eve of St. Poskov's Day during mid-winter, the coastal city of Tiyabon experiences a horrific event. Quool's Tide rolls in, depositing hundreds of bloated, fish-eaten corpses upon the pebbly shores of Tiyabon's wide bay. This singularity is to this day unexplained, though countless theories abound. It is said for example, that these corpses are not eaten by the myriad fish of the seas completely, due to the fear all creatures of the seas hold for Quool.
Named for Quool, a terrible, antediluvian god of seas and storms, who no longer exists for he has no worshipers, the Tide chokes the beaches and surf with the countless rotting bodies of those who had perished at sea in a violent way.
Almost immediately, the lifeless corpses are fed upon by crabs, gulls, and worse things that await the horrid feast. The townsfolk let nature take it course with disinterested disgust, though lately some enterprising adventurers have taken to searching along the beaches of flesh for former deceased companions, with intentions of raising them again!
Surprisingly no undead ever rise from among the many corpses. This is also a mystery.
Encounter ( Water ) | January 19, 2014 |