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Joseph Random
NPCs  (Minor)   (Mercantile)
valadaar's comment on 2009-03-10 10:31 AM
I find this fellow quite amusing, though don't have a direct use for him myself. I'd like to see stories with him in it though. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Barbarian Horde's comment on 2009-02-15 02:03 PM
Would a human be able to walk on the silt? Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
manfred's comment on 2009-03-07 03:38 PM
I must say I like the idea with all the details, places and the few creatures that call this beautiful hell a home. It would make a great target for a spirit journey.

(Note: you note at some point, that it is a Nether realm, and multiple times, that it is almost a Celestial one. Is the divide between those two so thin, or is this more of a place, where the strongly opposed characteristics meet and mix together?) Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-02-10 10:05 PM
Update: Out with ye! Near to a year of idleness, be done! Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-02-11 09:10 AM
Not a good place for any water-dependent life to be; on the other hand, for a sculptor or painter, the inspirational qualities of the place are astounding and worth the troubles. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-02-12 09:03 AM
The Silt Sea, like the Gloom, is part of a variant cosmology I've had in my head for a while. I've got one or two other Realms in the works. It's kind of like a giant kettle - Realms can rise to Celestial, sink to Nether, drift to the fringes and become one of the weird Outer Realms, or get sucked into the central knot of Mortal Realms. The irony of it is that rather than being the Important Central Section of Creation, Mortal Realms in this design are what you get when a Realm doesn't really have anything going for it. Nether Realms are foci of negative emotions and destructive energies, Celestial Realms are attuned to positive emotions and creative forces, and Outer Realms tend to have significantly divergent natural laws. To the chagrin of all the mortal faiths that teach that they are the Beloved of the Gods... Mortal Realms are just kind of backwater Realms that nobody pays attention to unless they do something interesting.

The commentary on the Gloom, about the locations and fauna, is what helped create this particular format; a complaint about the Gloom being nothing but ice and that the local demons were mentioned without being detailed prompted me to augment the variety of locations and include a description of fauna; should I do a Realm with native plantlife, I'll likely include a Flora section as well.

I might also put together an article sub/codex laying out how the Realm 'cosmology' works, in my head, so people can add their own Realms to the list. It's a pretty big cosmology, after all... Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-02-12 06:16 PM
Since you're the one I noticed had commented on it, you're more or less to thank for it finally seeing the light of day. I'm not sure I'd pick surreal as a word to describe the Silt Sea, but I suppose it could apply. I'd call it 'stark', 'harsh' and probably 'majestic' - an entire world used as a vast art project. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-02-13 08:26 PM
Mostly because surreal makes me think of Salvador Dali-styled imagery, honestly; whereas the Silt Sea just makes me picture a more harsh and dramatic example of some locations already present on our world, in a lot of ways. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-02-15 05:44 PM
Given that true silt, in general, is an exceptionally fine, powdery substance, this is unlikely; in theory a person could compact it enough to have a stable footing, but in practice silt tends to behave in a semifluid way when you put much weight on it; it makes for interesting effects if it gets rained on, since each droplet makes an impact crater at first. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-03-05 10:48 PM
The Silt Sea is certainly intended to be majestic and inspiring; it's almost a Celestial Realm, rather than a Nether Realm, on the sheer power of artistry that drives the Realm's master in his works.

The fauna are, in part, due to a comment made on the other Realm I submitted, the Gloom. I basically copied the format across and filled it in. The Oscan and Mallires certainly would make for a good suggestion of life; if they're immobile and soaking up light, the Mallies look like nothing so much as a petrified flower, and the Oscan webs are like a complex maze of refracted light. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-03-05 10:53 PM
Yes.

It is a small universe, dedicated entirely to the artistry of the mineral world; if it were more friendly to normal lifeforms, it would almost certainly become a Celestial Realm. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Kassil's comment on 2009-03-24 09:59 PM
In this cosmology, a Realm's definition comes pretty much entirely from relation to Realms around it. A realm is Nether if it has 'negative' energy involved - dark emotions, hostility toward 'normal' lifeforms, and so on - as a part of what makes it up; a Celestial Realm, conversely, tends toward positive influences. Since this Realm is highly inimical to normal life, it is effectively a Nether Realm; but if this were mitigated by the master of the Realm, the sheer artistic nature of it would bounce it 'up' to being Celestial. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Scrasamax's comment on 2009-02-12 08:28 AM
I like the plausible backstory, the elastic cosmology (very similar to the model I use myself) and the variety of locales and fauna of the Silt Sea, I can see this place quite clearly. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Cheka Man's comment on 2009-02-10 11:14 PM
Not a good place for humans to be. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Cheka Man's comment on 2009-03-03 10:14 AM
It's a beautiful world. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Michael Jotne Slayer's comment on 2009-03-03 07:57 AM
"A single island with an immense cleft down the middle, Howling Gorge is so named for the eerily musical howls and moans made when the dust-laden winds of the Realm sweep over and through it."

I really enjoyed this piece. Majestic and inspiring. I in particular enjoyed the fauna, though I would not use as much as suggest the presence of some of them. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Murometz's comment on 2008-12-13 06:14 PM
An ocean of fine silt. Oh yes, I will like this! Always wanted to write one of these up actually. Looking forward to finished submisson. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Murometz's comment on 2009-02-12 10:18 AM
Fantastic location! Surreal and irresistable. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Murometz's comment on 2009-02-13 06:27 PM
why not surreal? :) Seems surreal to me. But seriously, its a beautiful invention, Kassil. Go to Comment
Silt Sea
Locations  (TransWorld)   (Desert)
Murometz's comment on 2011-05-03 09:53 PM


This *is* the perfect destination for a spirit journey! Good one, manfred!


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