*looks up from his new "Eyesight Abnormality Table"*
I can definiatly see this becoming really addictive, especally in the hands of elderly royalty. Another potential drawback would be that illusions would now be seen with perfect clarity, and since nothing has shadows now, would be rather hard to discren.
I hadn't considered the assassin side of it, actually. Hmmm. And since very few people have true 20/20 vision, the first part would be of benefit to just about everyone, however minor the enhancement.
Given that I concieved of an wrote this in the 20 minutes right before I left for work, I think I did reasonably well, though... Go to Comment
And Silas: Yeah, that would be a whole new world to your monk - as long as he was touching Whiteblade, he'd be able to see perfectly. Could be... Addictive. Go to Comment
Sigurd: The blade doesn't glow. Go re-read the description. What it does is strip the ability to see shadows from you - so you can see however far you would under full daylight. To the person using this blade, there *is* no dark to see in, and the blade corrects your eyesight to a perfect 20/20... Which is all stated in the item description, which I'm guessing you didn't read. Go to Comment
The first ability would be pretty useless to those with already clear vision, though it would help sharpen people eyesight, perhaps. The second ability is perfect for assassinations or thievery. An assassin can douse the light in a large hall, plunging it into pitch-black, then run up to the main table, kill the head figure and leave without tripping on anything or bumping into anyone.
A nice dagger. I would have liked a bit more depth on the background, but its all sound as it is.
A downside to the not seeing shadows would be that the thief/assassin wouldn't be able to see his own shadow. Now if he doused every light in his way tha wouldn't be so bad, but if he didn't, and he cast a shadow the guards would know he was there and he would have to leave, quickly. Good weapon, good reason to exist.
Not bad, not bad at all. A bit cliche' with the "owner loving item obsessively", but 'tis creative about it, and a very interesting item. This would be good for bards obviously, but if not carefully controlled it might become a problem with overpowerment...But a good GM shouldn't have any problems with that sort of thing.
Solid item with open-ended (aka DM controlled) powers. I think it would be very nice to make it clear to the PC this was dangerous, but not give him/her what was possible... the PCs might be afraid to use it even to do simple things like light a campfire... that's a great way to control it.. better than actually punishing them for overuse is to make them so afraid they dont use it much ;-p Go to Comment
Might have to change the creation of it a little bit. I like it overall though. But why would a wizard create such an item and then have it hidden away? Perhaps (s)he just wanted to see if it could be done. Plausible, but unlikely.
What was the original purpose of it. It is alluded that it was a tool, but what kind of tool, for what purpose, and why wasn't it used when the kingdom started failing? Just some curiosity I have. Powerful weapons need a good history, and I like this item and want the history. Go to Comment
Items (Potion) (Magical)
I can't imagine anyone surviving this for long without protective friends.
Adding to my Flawed Potions codex! Go to Comment