The mental damage persists only as long as the headband itself is on. When the wearer removes it, it clears away like a mental fog lifting, usually to the great embarassment of the wearer. Go to Comment
Talislanta is quite a unique setting. ;) I find that I dearly love the rule system, and particularly the way they handle magic. No more "I should've memorized (spell)!" as long as a reasonably reative person is playing the mage. Go to Comment
No Elves, indeed. Alas, it currently happens to be languishing horribly in the hands of the current company, suffering horribly from poor proof-reading and an utter lack of communication with fans. While I love the copy of the Big Blue Book that I own, I am sorely disappointed by the fifth edition of the game.
That said, the system itself is well-designed, and the setting is wonderfully unique. It's just a shame that the current producer is having difficulties with it. Go to Comment
A sentiment weapon that is very impressionable in terms of what is right and wrong, akin to a child. Currently, being ownerless, it is not very powerful. However, once it has found an owner, it can provide significant boosts to the wielder in an area or areas the wielder most desire. What adventures will this sentiment weapon go through? How will it develop itself in terms of power and personality?