The mental damage persists only as long as the headband itself is on. When the wearer removes it, it clears away like a mental fog lifting, usually to the great embarassment of the wearer. Go to Comment
Talislanta is quite a unique setting. ;) I find that I dearly love the rule system, and particularly the way they handle magic. No more "I should've memorized (spell)!" as long as a reasonably reative person is playing the mage. Go to Comment
No Elves, indeed. Alas, it currently happens to be languishing horribly in the hands of the current company, suffering horribly from poor proof-reading and an utter lack of communication with fans. While I love the copy of the Big Blue Book that I own, I am sorely disappointed by the fifth edition of the game.
That said, the system itself is well-designed, and the setting is wonderfully unique. It's just a shame that the current producer is having difficulties with it. Go to Comment
On some of the islands off the coast, the rites of the local fertility god revolve around ceremonial death and rebirth. The religion's priests have overcome this cycle, however: Each of them is actually undead, ceremonially slain and "reborn"! Their religion is otherwise unremarkable, being an odd offshoot of the mainland's religions. The priests vow to resist their undead cravings, seeing these as the "cycle of life" attempting to reclaim their spirits.