If you take too much, I actually suspect you'd have much more to fear from carbon clots forming in your blood than eliminating the chemical via urine or sweat; it's too large a complex chemical to easily move in or out of the blood vessels by itself, particularly after it's stripped enough carbon out of the waste CO2; when it dissolves, though, large amounts may result in excess clumps of carbon - picture tiny clots of graphite, or even carbon buckyballs - roving freely in the bloodstream, eventually accumulating into a life-threatening clot over time.
Anemia as you describe is certainly a possible hazard for habitual users, although most wouldn't know what the problem was; only that without the elixir, they can't catch their breath and get winded or exhausted from even the simplest of things. I don't think many would get this condition - even the most diehard tend to shot up only when they expect a fight - but I could see some criminal enforcers or toughs who want the intimidation factor of 'fireblood veins' making a habit out of using it and developing the resulting anemic condition. Go to Comment
The fusion of modern chemistry and fantasy alchemy is a very good definition of 'steampunk' alchemy; the time period it draws from was certainly making leaps and bounds in knowledge, but still drew quite a bit from mysticism in the effort to make sense of the universe. Thaumatechnology, by extension, is the application of that kind of science to a world where magic really does work, in an attempt to constrain the hazards of magic while maximizing the benefits.
Goblin thaumatechnology tends to favor fast action over careful study; it is the down-and-dirty component of steampunk, to the refined knowledge of dwarven thaumaturgy, or non-thaumic technology. It's also very effective when it isn't blowing up in your face, so it tends to be the dominant force in Kuramen's current time period. Being able to drive a steam engine for hundreds of miles without need for more than a few pounds of doped coal is a great deal better than needing a ton of anthracite, after all. Go to Comment
While it has been ages since i have been seen here I will refrain from voting on this however I will still give my 2cents worth.
The concept of this I like, rather refreshing really. The effects are interesting to say the least and I can see this, minus the complex and detailed description, as a wonderful inventive item to be placed in any fantasy setting to throw off some well seasoned gamers who have never seen it before.
However, the description is a huge put off for me. While Val is correct in that it could fit into a steampunk or other more sci fi type genre game, fantasy is where my mind goes when reading subs. The rather horrific side effect, the major 3rd degree burns seems way out there. The dousing in flames when beheading an enemy is rather visual and would be lovely to see however rather over the top for me.
Bottom line, I like it but it is a tad bit extravagant. Enjoyable still. Go to Comment
I like this a lot, good for your fantasy "juicers".
So if you take too much does it come out in you sweat or urine (*ouch*)? Would repeated use cause you to develop a type of anemia, in as much as your muscles and such develop a dependence of the highly oxygenated blood?
On earth, a standard which we need not enforce here, levels of oxygen delivered to the tissue controls the local production of erythropoietin-you now like cyclists use. Local hypoxia induces the expression of erythropoietin and this in turn feeds back to heamatopeotic compartments to produce more red blood cells. If for some reason you managed to transiently (or however long actually) increase the number of oxygen molecules carried by a hemoglobin the result would be an anemic condition (as measured by the number of red blood cells in circulation). Go to Comment
I love speculative science, and Kassil seems to have a very clear idea regarding how this chemical works, which is fun.
So it binds to hemaglobin and then increases the carrying capacity of hemaglobin from four oxygen molecules to what? Does it have higher affinity for CO2 then Oxygen? I gather though once it binds CO2 it doesn't release the CO2. Furthermore it seems to also mediates the change of CO2 into elemental carbon thus the graphite (and buckyballs...I think you just wanted to use buckyball in a sentence) and thus produces more oxygen. But how many molecules of C02 is it carrying? Does it destroy the RBC when it done? How is it metabolized? Go to Comment
I really like this! A good way to buff up minions or really any intelligent enemy. I am a little put off by the rather scientific description of its nature - but then again, that might be good for steampunk. No matter, I think it is a fine submission for fantasy or steampunk.
After reading your past submission on something like this, I can say this is a great improvement. For a group of badasses for whom a few serious third degree burns is no big deal, this could be a great boon. Very flavorful and useful. Might find its way into an alchemy based story I'm working on. Go to Comment
I enjoyed this idea very much and the attempt to try and give it more of an alchemy flavor with the use of some ideas from chemistry and accidental explosions in the labs. Having watched a number of such things on a smaller scale, I liked the parallel very much. There should be some cost not just to the user of this dangerous potion but in the development of it also. The bit about increased stamina was clever too. The elixir by helping provide more oxygen to be available could help lessen the buildup of lactic acid from the depletion of oxygen during anerobic activities like combat. Go to Comment
They might have /tried/ at some point in the past, but as one of the Accursed of Alabrin, he's not exactly easy to subdue. By now? He's a lesser god on top of everything else. Just about the only thing that can even slow him down is one of Kronath's Chosen with of the Shadows of Mercy. Go to Comment
Two other ideas, mostly entwined: by marrying one of his descendants, Daniel probably considers you part of his 'family'. Considering that part of his task is to ensure that none of his descendants go hungry... Imagine if an adventurer married on of his children, then wound up someplace where he or she was starving. Likewise if one of his actual blood-descendants wound up in such a situation.
There's no way that Daniel himself can leave the fields for long enough to deal with it - but that passing group of Heroes just might catch his attention, and find themselves with a bunch of food and a Divine Mandate to go feed his child, as well as getting them out of the situation he or she has wound up in, ASAP. Go to Comment
On a location with numerous webs, and at least one big spider, there is a something inside a cocoon. It is humanoid in shape, still moving. If the heroes free it (not before they kill or drive away the spiders), they meet a ... zombie!
The poor zombie wandered the dungeon alone, and tried to kill a big living creature (= a spider). The spider used the usual treatment, even if this victim did not look tasty. The zombie can be easily killed as any other zombie. It got but several doses of spider-poison, so can be something worth if it is extracted. You can mention to a druid or ranger the fact the spider had no poison anymore.