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A Poisoner's Almanac
Items  (Potion)   (Magical)
valadaar's comment on 2007-01-16 06:47 PM
Nerve Fire

This is a simple, but rather cruel poison. When the full dose is administered, the sensitivity of all nerves and senses is heightened and continues to increase in sensitivity over time. Eventually even the sound of one's heart will seem deafening, the taking of a breath excruciating, and the light of a single candle blinding.

In the end, the victim will be reduced to silent, quivering wreck who will beg for death, should they manage to speak at all. Perhaps fate will step in and still their suffering heart.

Fortunately, the crafting of this toxin is difficult, expensive, and requires exotic components. The antidote is also similarly difficult to craft. Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
valadaar's comment on 2007-08-11 02:07 PM
Stalkers Bane

This toxin, derived from the fairly common medicinal herb Jacobs Root, has a very subtle but possibly devastating effect. It severely impacts night-vision (not thermal or similar exotic vision types), essentially blinding most creatures after nightfall. Duration of the blindness is proportional to dosage. Even full moonlight is still terribly dark to the victim, and in anything less bright, it is pitch black.

The toxin has a faint, carrot-like flavor and is slightly bitter.

There are rumors that a preparation with permanent effects can be brewed, but requires much tedious effort and additional rare components. It is an effective means to destroy many criminal's livelihoods. Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
Wulfhere's comment on 2007-01-06 11:27 AM
A collection of toxins could be handy: Hidden dangers to strike fear into the hearts of our players... Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
Silveressa's comment on 2008-05-14 04:00 PM
Fast Food Soda Machine Ice

This one's a real world poison (at least in the USA) that is believed to be behind many of the cases of mild food poisoning. The ice inside many fast food restaurants soda machines has been found to contain more ecol i bacteria than the toilet bowl water in the same establishment.

In it's standard form the ice crystals look transparent with small chunks, the bacteria within being virtually orderless and flavorless, with the sickness onsetting 1-8 hours after consumption.

In small doses a beverage chilled by this ice can cause stomach cramps and mild nausea followed by loose stools and gaseous bloating.

In more severe concentrations the effects can be vomiting, dizziness, and explosive diarrhea Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
punkcasher's comment on 2009-03-13 09:07 AM
Like me some lists, like poisons as well. Not to drink, just to read about.

Great post !

:) Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
olontur's comment on 2012-03-06 04:09 AM


I think something like the Nerve Fire Poison could actually be used in minute quantities as a stimulating drug, or be used when heightened senses are useful, like when on guard duty!


Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
Nuchiha101's comment on 2010-08-20 06:36 PM
Nice list of poisons, some of them are devious. Go to Comment
Door of Entrance
Items  (Home/ Personal)   (Magical)
Scrasamax's comment on 2006-12-31 11:47 AM
At first I didn't know what to make of this submission, but after another reading it ends up being pretty funny. Go to Comment
Door of Entrance
Items  (Home/ Personal)   (Magical)
Cheka Man's comment on 2006-12-31 10:51 AM
It's OK, I think. Go to Comment
Door of Entrance
Items  (Home/ Personal)   (Magical)
Chaosmark's comment on 2006-12-31 05:02 PM
While I recognize the intent, and find it rather amusing, especially in presentation, I can't find it in me to give it a higher score. Go to Comment
Door of Entrance
Items  (Home/ Personal)   (Magical)
Murometz's comment on 2006-12-31 03:33 PM
I like it. Original and useful. This is the type of item that turns a mirror upon the world where said item exists. What other peculiar items can be found here? How do they affect society?

Nice work Jarons20! Go to Comment
Door of Entrance
Items  (Home/ Personal)   (Magical)
Jarons20's comment on 2006-12-31 11:03 PM
I hope to write include more entries by Dum as I advance my writing Go to Comment
Worne Throne
Locations  (Area)   (Mountains)
Murometz's comment on 2006-12-30 08:56 PM
sounds quite promising and pleasing to the senses so far. Go to Comment
The Human Clock
Items  (Other)   (Non-Magical)
MoonHunter's comment on 2006-12-28 12:09 AM
Okay, this one is really too short to be "let out". Why don't you edit this and put it into your work space (edit the submission, scroll down to submission options.. then pull down and select "In work - Advice". Then you can hit us up for help and advice, as well as work on it in public. Go to Comment
The Human Clock
Items  (Other)   (Non-Magical)
Scrasamax's comment on 2006-12-28 12:52 PM
Updated: Moved to In Work Go to Comment
The Human Clock
Items  (Other)   (Non-Magical)
Cheka Man's comment on 2006-12-28 10:32 AM
I will vote later, I like the idea of this, but too short. Go to Comment
The Human Clock
Items  (Other)   (Non-Magical)
valadaar's comment on 2006-12-28 06:23 AM
Interesting idea, but what Moonhunter said. Way too short. Go to Comment
League of Fox
Society/ Organizations  (Criminal/Espionage)   (Regional)
manfred's comment on 2006-12-26 02:57 AM
You offered some good advice here, Wulfhere! It seems to me that Red Fox was a skilled rebel/freedom fighter, with the legends and all.

I see this is more a legendary organisation, than a present one. Is there a chance of it to re-form again, if the resistance is not over yet? Or there actually exist individuums, and tiny groups, that follow the example, but are not organised together in any way? Go to Comment
League of Fox
Society/ Organizations  (Criminal/Espionage)   (Regional)
manfred's comment on 2006-12-31 07:06 AM
A nice update, that we have missed apparently. A little spellcheck may be still in order, but the concept laid out is complete.


Plot hook: what if the rebel leader, so popular, that he inspires acts of resistance even after so many years, is not completely dead... well, dead he is, but a ghost of him is rumoured to persist, unable or unwilling to pass on. And then, somebody is captured in the red armour, and claims to have been possessed by his ghost! Is it just the lie of a criminal, or is the ghost really around, after all those years, possessing people and trying to bring down those that killed him. A paranoid ruler would definitely want to check this. Go to Comment
League of Fox
Society/ Organizations  (Criminal/Espionage)   (Regional)
MoonHunter's comment on 2006-12-27 01:37 PM
So let us know you have done the update

You could leave the "Generic Exalted" information in... but make sure you list it as an Exalated piece

Designed for Exalted Campaign at the top of the body of the piece. It may not help the scoring, but it will let you have generic Exalted information be included.

Might I suggest that you add more line returns and spaces between paragraphs and sections? It makes it easier to read.

And loose the last line here Can the fractured league be put together without the Fox?

Now I would like you to add "plot hooks" how one might utilize this group in their campaign, without the PCs being members of the group. Go to Comment
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