Strolen\s Citadel content. 
Garith's Vineyard
Items  (Wand/Staff/ Arcane)   (Magical)
Jarons20's comment on 2007-02-10 07:50 PM
hmmm, could be a nice plot hook to be in the service or running an errand for a party god Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
manfred's comment on 2007-02-02 01:07 PM
Now this is how divination devices should work!

I can well imagine a bigger version in some lost ancient city, still able to offer advice, if you know the right words. Those who seek it have to brave uncounted dangers... and you know the rest.


Also very like their bickering nature; don't come too close, they might snap out at you as well. :) Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Cheka Man's comment on 2007-02-02 11:47 AM
Only voted Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Mourngrymn's comment on 2007-02-02 04:49 PM
Different, quarky and inventive. I like it. I wish there was more to it but it is short. I don't understand why he made it as an oracle, but it is a unique idea. I just wish it explained why. Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Dragon Lord's comment on 2007-02-02 10:51 AM
Hmmm … a curious divination device and potentially very useful – assuming of course that you can get it to work

There is potentially a mini-campaign here – learn about Presceni’s Pillar and its’ powers, seek out the history and lore surrounding Presceni, and hopefully locate the correct activation word

Definitely has potential – 4/5 Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Murometz's comment on 2008-02-15 06:10 PM
I must say, I like this one! Missed it the first time around. I echo manfred's comment. Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Murometz's comment on 2008-02-15 06:10 PM
Only voted Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
valadaar's comment on 2007-02-02 01:53 PM
Nice - Not overpowering and has a definite cool factor!

Well done! Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Jarons20's comment on 2007-02-01 10:59 PM
Updated: made into a normal submission Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Jarons20's comment on 2010-05-30 10:28 PM
Ive been going back and forth on this, but I believe magical crafting has to involve taking something strange and singular to truly make it extraordinary. It is more in the item than in the magician, what will be produced.
Anyone remember Mombis' powder of life and what they made out of objects in the storeroom, Gump? Go to Comment
Pillar of Presceni
Items  (Wand/Staff/ Arcane)   (Sentient)
Moonlake's comment on 2013-07-05 11:30 PM
A likeable quirky oracle Go to Comment
Consuming Fire
Items  (Crisis)   (Single-Storyline)
manfred's comment on 2007-01-06 05:22 AM
Hmmm... not an impossible effect (especially should you use magic for it). However, there are _very_ serious consequences for using this item. For its extreme potency, it seems rather cheap and easy to make. There is also no no antidote against it (wich would hardly help since it is so fast!).

If you make this poison available as it is, you will have people dying (heck, exploding!) left and right unless they have tasters (and possibly even then). How will the heroes of your story survive, if they tip somebody of, without becoming utterly paranoid and/or have insane luck? What about kings and other figures of power?

---

As for the poison itself, you may want to consider choosing between the 'explosion' and the 'fire' effect, it seems to be rather extreme. Anyway, both would cause at least some fire around, the clothes will be destroyed for sure.

With the story-related problems mentioned above addressed, some more details could be useful - how long does it take from ingestion until the effect; in which form does it have to be administered; are there any particular requirements on the food/drink it is put in?


I'll withdraw my vote for now. It seems to me that you have gone for a cool effect, but have not considered what impact it will have on your game world/story. Go to Comment
Consuming Fire
Items  (Crisis)   (Single-Storyline)
MoonHunter's comment on 2007-01-06 10:06 AM
I find the story a little short. The basics are okay, the execution is stilted and odd. So there is turly organized crime where you are? His creditors were not legit? Holes.

The story does make an interesting legend.

While the basics of the poison are good, I do need a time to effect, dosing, difficulty of making, if it is actually magical, and side effects of the process of making. It is lacking details we actually need to make it functional in a game. Go to Comment
Consuming Fire
Items  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2007-01-06 03:07 PM
To echo the sentiments above, the poison is very obviously magical, and runs entirely too fast to be considered a poison. It seems to be a bit more of a potion of sudden death. Go to Comment
Consuming Fire
Items  (Crisis)   (Single-Storyline)
Cheka Man's comment on 2007-01-06 11:42 AM
Good as an idea but too powerful, unless it is very rare. Go to Comment
Consuming Fire
Items  (Crisis)   (Single-Storyline)
valadaar's comment on 2007-01-06 07:55 PM
Don't agree it is too fast for a poison - some real ones are ridiculously deadly.
It could also be non-magic if one believes in spontanous combustion being a real thing and this being a substance which triggers such an event. Exploding is a bit much, though.

It is, however,a bit too easy to create for the level of power it has. Whipping it up under duress seems unlikely as well.

Also, those with low BMI might not be killed :)

It does need a little more fat to it though, Moonhunters requests would help flesh it out.

:) Go to Comment
Consuming Fire
Items  (Crisis)   (Single-Storyline)
Wulfhere's comment on 2007-01-06 11:38 AM
A vividly described and horrible means of assassination! As the others have pointed out, additional details about the venom's manufacture and use will help the gamemaster make use of it within their games.

Its power seems supernaturally potent, so it would be a product of magic rather than a natural toxin: Creation of such a potent tool of evil would be likely to involve infernal powers. Distilling such a vicious poison would doubtlessly emperil the creator's soul, drawing the attention of demonic evil.

In all likelihood, even having the recipe for such a vile substance would be illegal, making it a secret known to only a handful of assassins and nobles.

I'll vote later, as I believe that there is more to this tale than has been yet revealed. Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
manfred's comment on 2007-01-06 04:50 AM
I suggest to turn this into a scroll, so we can post also short poison ideas here. Other than that, it is a good idea to make a 'Poison' freetext... I'm not sure, but I think we have more things of this kind here. Anyone knowing some should mark them with this freetext. Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
manfred's comment on 2007-10-10 05:25 PM
The Purifier

This fungal extract is not a poison, strictly speaking, but is associated with them anyway:

A small dose - a few drops into a glass of water or wine - will make its imbiber throw up shortly after consuming it. The liquid's color is best hidden in wine, the weak taste will change into a strong aftertaste, and then it's already too late. If actual poison was ingested, a fast application of the Purifier may help to get it out of the system (well, out of the stomach), before it is metabolized.

An overdose will in turn cause a violent reaction, with cramps and pains all over the stomach area felt for days after - and that's why the old herbals recommend careful dosage. Rarely, this is used to make a victim believe they were poisoned, and just barely survived. Paranoia can be useful, too. Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
MoonHunter's comment on 2007-01-06 11:01 AM
Scras's comment is on a sub, not this scroll/ codex Go to Comment
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