Sometimes a cigar is just a cigar. Sometimes it just sound cool.
Other than this, it is an good plot. It also is the "way things should be", as people with the resources to have special objects and such, would hire dozens of scruffy bountyhunters (that's you players) to do their jobs. Go to Comment
I love the way you have linked everything together.
The item is one of those things the world/ campaigns revolves around. The wielder of said weapon becomes a potent political force. It is not a tool for dungeoning, it is a tool to rule. If it fell into PC's hands, they would then be threatened and crushed by others who would fear what they would do or want the item for their own gain OR expect the PC to follow their own political agenda. Go to Comment
The introduction of this really caught my eye, I could not help but keep reading. The execution and set-up only helps the mighty fine flow of words that this post is composed of. The setting in the item backstory is just my kinda thing, grim.
+3 For a solid execution. +1 For sheer intensity of the tale. And finally the extra +1 because it simply struck a string in me. Each one of those numbers are completed by the fact that these posts as a whole are neatly tied together.