That's a great hook. One must read on after reading that line! :-D
val's questions are good ones, but I'll just say that this is a fun idea for a one-night, one-shot city campaign, especially when the GM senses that the group is in a 'humorous mood'.
And yes, as Drackler says, the visual of angry teddy bears ramming themselves repeatedly against people, with little effect, is priceless.
The needles and 'learning' part adds a touch of the sinister. Many ways to go with this. Good stuff, Grey, and welcome to the site! Go to Comment
This is an interesting idea, slightly disturbing, but nevertheless interesting. I enjoy the idea of cute little teddy bears ramming themselves repeatedly against someone. The writing is clear and easy to read, and there were no spelling or grammar problems that I could see. congrats, Grey. Go to Comment
Very funny, I quite enjoyed it but, why does it have to be evil wool? Can't it be evil cotton, evil sackcloth, or even evil silk? Well, good job. Go to Comment
The frustration of not being able to really do anything with their murderous impulses must be driving them to the depths of depravity. If someone doesn't stop these critters soon...
And, as a bonus, there's a torturer NPC with a stuffed-toy fixation. Sweet. Go to Comment
I like this as an unrelated sub plot a sneaky gm can toss into any adventure and smile as the players try and link the two completely separate plots together somehow.
A nice touch to with the evil being created almost randomly, rather than deliberate act by some evil wizard or other. Go to Comment
Generally, they attack en mass in very dark conditions. It takes the combined "might" of all of them to knock someone out for about ten minutes, so they really don't have much force. The idea is that they hide in the shadows... and learn... Go to Comment
The lycanthropic carnival: A decent, well written submission. This could be a neat background addition to any high fantasy campaign. As it stands it is okay, but there is nothing terribly exciting about it. Personally I love twists, details and stories within stories. Right now you have a quality one dimensional story. Go to Comment
I tend to agree with AG's comment, but I do understand your reply as well, Grey. As a backdrop it works just fine. I get it, You're painting with broad strokes here (like in the teddy bear piece as well), providing expanded idea seeds, for a GM to build upon. Good. Go to Comment
I like the idea, and the background is decent. Something I would suggest would be to give some descriptions for specific locations within the carnival. Do they have a special tent just for "weathering out" their transformations? Also, what happens usually during the full moon, do they just sit around and mope,or do the villagers find oddly killed deer in the woods the next morning? Go to Comment
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