Although I do not have a specific favorite that I can name, I do find them all to be very usable. A PC gets a Berserker Blade, and goes a little crazy. A high profile criminal fakes his own death with a Goretooth weapon, and shows up after a string of murders carrying a Crusader Sword. The list could go on. Good sub, Grey!
(I remember the Goretooth weapons from before, and I like them as much now, as then). Go to Comment
While not technically cursed, these peculiar weapons have nonetheless resulted in a very high number of user deaths. the blade of the sword is actually a liquid, held in place by a number of complicated enchantments. Any movement that the user makes with it is greatly enhanced, for example: If the user were to be holding the weapon in a fencing position and moved the blade to the right (not swinging, just moving the entire weapon) the blade would bend, starting at the tip, in the direction that it was moving. Someone experienced with one of these could block an attack from behind quite easily, but many have wound up accidentally impaling themselves while trying to learn. Wildly swinging one of these will quickly kill the user, but fencing attacks will gain a lot of range as the blade darts forward. Use at your own risk. Go to Comment
A great hit with champions of the undead and the not-quite-so-living. The hammers of Rot are an interesting weapon to wield and positively deadly to face. A hit from one of these weapons will transform the struck area into dead flesh or will strip it of its flesh depending on how injured the opponent is. The more damage an opponent takes the more he prematurely decomposes. These weapons are mainly found in the arsenals of undead champions, or are perhaps held by a necromancer who prefers to fight instead of wasting time and energy summoning the dead. It isn't that rarely that one can also be found in the possesion of a military commander or officer as well as with the undead.
As with every weapon of this sort however there is a downside, which in this case just happens to be that the more the wielder uses the weapon the more he gradually begins to look like a cadaver, and in time, perhaps over a period of years he becomes indistinguishable form a real cadaver.
Today very few of these weapons remain most having been found by paladins and other holy and righteous orders and destroyed. But they will come back to the surface every now and then, occasionally in the hands of the demented and oft insane. Go to Comment
Fun! For all the little things mentioned above that adds so much to the character. Definitely a villian in the eyes of the kingdom he attacks but his ability to be both give a great depth and useability to him!
My favorite extra is his lack of solid communication skills. I am sure he can get his point across to those that don't know the slave language, but I see some players hired to scout him out, come upon one of his grutteral speeches that would probably sound like stirring the horde into a murdering frenzy vs. him really chanting about freeing fellow slaves under the unjust mishandling of the cruel slave masters. Go to Comment
Echo loves the bit about the helmet, and the slave-speak, and all of Kharz. The bit about the lines in his face is excellent.
(*smile* I once had a rebellious slave minotaur in one of my games. The moment he snapped, an overseer was yelling at him and whipping while he carried a huge building block. Kamargh, for that was his name, simply dropped the block and walked away) Go to Comment
Items (Melee Weapons) (Cursed)