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Scissor Swords
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2008-09-15 12:39 PM
War Forbici

took me a few minutes to find it, but the war scissors have been done already, and in this case, done better.

Dipping into the comments from the War Forbici, such a weapon would require excessive strength to use. Cutting through sinew and bone with a pair of scissors is not nearly as simple as hacking through them with a sword.

Otherwise, solid. Go to Comment
Scissor Swords
Items  (Melee Weapons)   (Combat)
Cheka Man's comment on 2008-09-14 11:43 AM
Useful, if dangerous to the untrained. Go to Comment
Scissor Swords
Items  (Melee Weapons)   (Combat)
Michael Jotne Slayer's comment on 2008-09-14 11:57 AM
Only voted Go to Comment
Scissor Swords
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2013-04-19 11:01 AM
I have a very hard time visualizing this weapon - I just cannot see a free-moving sword blade having enough inertia to create more than a superficial gash.

If the split blade closed with increased force due to magic/steampunk/etc, then I could see it being effective at removing things.

I also can't help but seeing the moving parts toast the first time they do a hard parry against another weapon.

Like the idea of a scissor sword, but the practicality is hard for me to see.

Go to Comment
Scissor Swords
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2013-04-19 11:01 AM
Only voted Go to Comment
Scissor Swords
Items  (Melee Weapons)   (Combat)
Grey's comment on 2008-09-14 04:15 PM
Updated: Expanded this a little. Go to Comment
Scissor Swords
Items  (Melee Weapons)   (Combat)
Grey's comment on 2008-09-16 09:57 PM
The thing is that the Scissorsword can be wielded like a normal if heavy sword, simply with the added bonus of striking them again from the other side of the limb / torso / whatnot. It's more likely to crack a limb then to actually shear it off, but if the limb was struck with the part of the blade near the hinge with the pendulum form it might take it off.
On the other hand, if you were running a campaign in which realism was slim to none, The War Forbici and the Scissorswords could be closely related. Perhaps the Forbici-wielding Prince Kestor from the linked post there is leading a force of men wielding Scissorswords. Presto! Instant army theme! Go to Comment
Hydra Keep
Dungeons  (Mountains)   (Rooms/ Halls)
MoonHunter's comment on 2008-09-13 12:32 PM
Nicely done. it is a solid concept. I would of liked a little more description and explanation, but I could live wihtou it. So we have a place, some history, and a few plots. It works for me. Go to Comment
Hydra Keep
Dungeons  (Mountains)   (Rooms/ Halls)
Cheka Man's comment on 2008-09-12 06:01 PM
*wonders what the underground dwellers are* Dwaves? Dark Elves? Nekron? 4.5/ out of 5. Go to Comment
Hydra Keep
Dungeons  (Mountains)   (Rooms/ Halls)
Michael Jotne Slayer's comment on 2008-09-14 11:58 AM
Nice, doing a Keep myself these days. Cant seem to finish it though. Go to Comment
Hydra Keep
Dungeons  (Mountains)   (Rooms/ Halls)
Hrofgar's comment on 2009-02-06 09:33 PM
Very nice. Not to long but complete enough. I was slightly confused on one part; when the fortress fell, you said that the keep was 'besieged not just on both sides, but from withing as well'. After that it sounded like there were only two armies, one above and one below. It would clarify that part a good deal if you reworded it for two armies from the surface or if you would mention something like one army had surrounded it from the surface. Go to Comment
Hydra Keep
Dungeons  (Mountains)   (Rooms/ Halls)
Grey's comment on 2008-09-12 07:59 PM
I left it vague so that you can develop it as your campaign needs. Need something peculiar but don't know how to introduce it, like a six limbed, seven eyed vorpal beast of doom? Guess where it lives! On the other hand, it may just be a particularly violent crossbreed of orcs and dark elves. Go to Comment
Hydra Keep
Dungeons  (Mountains)   (Rooms/ Halls)
Grey's comment on 2008-09-14 12:48 PM
I know the feeling. The concept for this was sitting around on my desk for a long while, took me forever to actually get anywhere with it. Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
manfred's comment on 2008-08-25 06:10 PM
Bwahaha, they are an entertaining bunch of miscreants. There is really a certain stretch of imagination, but once passed, they can be used for somewhat comedic, but real danger. They should be able of coming up with new ideas, or at least creative repairs... it could just cause them to go crazy or something to that effect. :) Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
MoonHunter's comment on 2008-08-25 11:30 AM
A vast improvement over the original.

We now have a social structure and a better explanation as to why the critters exist, do what they do, and how they function in the real world.

The species is still a little hard to take as anything more than a joke. I see where you are going with it, but it has no versimilitude for me.

They would become a navagation hazard, enough of one which would cause beings to avoid the system. If it was unavoidable, a "relocation" or displacement policy would solve much of the issue.

Once their crashing tactic was discovered, simply keeping your disance or a good set of asteroid shields negates part of it. (Thought they might take out an occasional small craft or stupid captain's ship.)

A couple of automated drones with beam banks should be able to contain these beings in their own planet, unless the galactic culture was overly naive or legally bound.

Sure they might escape the system before this was in place, but that would put a minimal number into space.

Nicely done. Someone might use it.

Oh. Can you put an extra line return between paragraphs to facilitate ease of reading. Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
MoonHunter's comment on 2008-07-08 04:41 PM
This is a pre release comment - to be deleted or ignored when released.

Okay a couple of things..
A description section: I know they are like goblin.. yet there are different visualizations of goblins out there.

What are they like socially? Is there one big boss of each pod or for the entire crew? Is their a hive mind? Who directs what they copy or what projects do they do?

Are driven to copy things? Is there a psych issue here? why do they do this?

What are they like when they are not building things?

What was their little culture like pre-star tech contact? How mechanically inclined were they before? I would think they would be adequite mechnicians/ technicians just given their aptitudes. This would give them some technical abilities seperate from their photographic memory. (And this is all it is, 3d photographic memory).

And how did they get the raw materials to make to make the parts to put a ship together? Sure they could of picked up some parts from the wreck, but how did they get enough to make a copy. And that is the problem, they would of had to make a copy of that ship.. so unless it landed undamaged.. they would have no parts to make said ship since they can only copy. (or maybe the crew had a tpk and they took off from there?

This is a pre release comment - to be deleted when released Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
Cheka Man's comment on 2008-08-25 08:55 AM
Space pirates with a good reason for what they do. 5/5 Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
valadaar's comment on 2008-08-25 07:21 PM
For less-then-serious space opera, these folks would fit in fine. For some reason I think they would fit in the Paranoia universe as something else other then the standard Commie Mutant Traitors.

I like them! Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
Grey's comment on 2009-01-21 10:35 PM
It very well might. There are a few things that could happen, ranging from them accepting the ruse, them flat out refusing to change it (or not be able to grasp that they would change it) or, perhaps most entertainingly, a faction war that results in them actually breaking the ship apart into two crippled, limping half-ships. The faulty side then exploding in a magnificent display of zero-atmosphere fireworks. Go to Comment
Gamma Goblins
Lifeforms  (Intelligent Species)   (Space)
Grey's comment on 2008-08-25 12:10 AM
Updated: Some much-needed revisions. I completely reworked the entire post, keeping in mind some helpful comments from Moon. Go to Comment
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