This is an excellent idea, a non-magically cursed scroll, well sort of. However, I have a few questions... What if a PC were to read a pamphlet? What would the GM tell the player about the contents? Along the same vein, what gives the pamphlet its' power? Was the con man inspired by some demonic force perhaps? I would really appreciate more of the hidden background as a fellow GM... if I were going to use this. Keep it coming. You've got great ideas. Go to Comment
This has the potential to be an extremely dangerous piece of paper, and I wouldn't spring it on the PCs without some sort of warning.
A PC who started reading the pamphlet would quickly start making Will saves of increasing difficulty, with failures causing a morale penalty. After losing 5 or so, the PC should become suicidal. Even after the PC finishes reading it, they continue making Will saves as long as they think about it. If they want to stop thinking about it and put it out of their head, this requires another Will save, and even then, their mind might wander back to it at some later point. Magical means might be necessary to make them forget it completely.
I really think that contents of The True Nature are best left undescribed--most people have their own ideas about what the most depressing thing is. If you insist, though, you could sprinkle in nihilist creeds, "God is Dead" quotes, or the depressing parts of determinism.
It really is just words on a paper. A poem can invoke emotion. This one can evoke a LOT of emotion.
I don't have a specific force that inspired Avool. I agree, though, that SOMETHING should be behind it. I'll cross that bridge when I get to it. Go to Comment
An interesting take on goblins. Even without the addition of Vega, they would still be a fascinating race in their own right. How are they seen by large races among the goblin species like orcs or hob-goblins? I'd imagine that these would be harder to supplant than goblins. Go to Comment
This is rather nice, I say!
A good twist on the stereotypical goblin sword-fodder, with the added benefit of another colony springing up anywhere a veglin corpse is left unburnt.
What I'd add, though, is that the different tribes receive the visions in varying quality, perchance with interference from other sources, leading to peculiar offshoots of Vega's spawn, some believing rather weird stuff.
Also, low-key villains will find it tempting to impersonate Vega to gain the services of Veglins.
Very nice. Interesting new breed of goblin. This submission makes it more logical for a fantasy world to be dotted with dungeons or underground strongholds. I'm assuming that the Veglins' produce tunnels/doors/rooms with ceilings high enough for humans to stand upright. Well done. Welcome to the Citadel. Go to Comment
@Echo: Good point. The PCs could also get in on the Vega-impersonation if they were so inclined.
In my campaign, veglins were actually introduced immediately after Vega had been killed, and the whole world was celebrating. The PCs were not very involved with the killing of Vega, but even they took notice when they ran into strange goblins stealing alchemical ingredients and claiming that Vega had been commanding them to do so in their dreams. Plus, after they had unveiled the veglin threat, a lot of the common folk revered them in much the same way as Hactor, simply because they had overcome a related (if much smaller) threat. Go to Comment