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The Staff of Seryl
Items  (Wand/Staff/ Arcane)   (Magical)
Murometz's comment on 2012-06-14 02:44 PM
This would make an interesting setting/premise for a fantasy novel actually. Go to Comment
The Staff of Seryl
Items  (Wand/Staff/ Arcane)   (Magical)
valadaar's comment on 2013-05-07 05:11 AM
What an odd and interesting item :) I would agree with redgre on the intelligence front. Go to Comment
The Staff of Seryl
Items  (Wand/Staff/ Arcane)   (Magical)
sverigesson's comment on 2010-05-21 08:07 PM
At first glance, this seems like one of those stupid ideas.

But the way you wrote it just made it good somehow. A very interesting item. One question: who made this and why? Go to Comment
The Staff of Seryl
Items  (Wand/Staff/ Arcane)   (Magical)
Redgre's comment on 2010-05-31 10:27 AM
I really like this one as well. Like Strolen and Echo, I have the same concern. What I would probably do with it is make the golem 'unreadable'. For example, magically reading it's aura, alignment, mind, etc. would turn up nothing, leaving most spell casters a little disturbed that they have no idea of the golem's motives. Finally, not that I see it coming up in my campaigns, but what would happen if an already pregnant woman were to use the staff? Very good. Go to Comment
The Staff of Seryl
Items  (Wand/Staff/ Arcane)   (Magical)
Forganthus's comment on 2010-05-24 01:20 PM
Google the homunculi of spermists. The staff was made in a past age, pre-history, to allow the creation of similcra even after men had run out of tiny men inside tiny men inside tiny men.

The world has been ending in a series of half-apocalypses of geologic upheaval and incomplete societal restarts. The homunculi issue, real or imagined, is a threat of the distant past. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Strolen's comment on 2010-05-29 10:08 PM
Oh, yes! Love that mages and philosophers sought it out as they may not have believed that a simple parchment could do something like this.

Brilliant idea!

The worms don't do anything for me but I see what you are doing with them. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Pieh's comment on 2010-11-20 06:27 AM


Awesome! Next time I see a guy on a street corner preaching doom and hellfire, I'm going to give him a hug... In hopes of preventing this kind of disaster in our world. Imagine those giant purple bile-and-bone-spewing worm-beasts attacking busses and crawling through subway tunnels... What a mess that would be. Not to mention that only the most evil of people are safe from it, relatively anyway. This is a nasty thing to spring on a game world. I approve.


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The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Scrasamax's comment on 2010-05-19 11:10 AM
I dont get where the purple brain worms come from, I would probably not use that aspect in a game, but a suicide inducing pamphlet written by a madman, that I really like. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Cheka Man's comment on 2010-05-18 10:16 PM
One of these pamphlets could be used as a booby-tap in a tomb. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Cheka Man's comment on 2010-05-19 10:03 AM
Sort of like "The Charge of the Light Brigade" but in a nasty rather then an inspiring way. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Mourngrymn's comment on 2012-03-15 11:23 PM


I agree, this is superbly disturbing. I echo a few statements having been said, even after the edit the purple worms are still iffy for me but its not for everyone. Has so much playability and potential.


Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Chaosmark's comment on 2012-03-15 06:47 PM


How in the world did I miss this? An excellent fragment of dystopia to include in a setting.


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The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Murometz's comment on 2012-03-13 10:30 PM


Good one. Sets the mind to reeling!


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The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
valadaar's comment on 2010-05-22 06:22 PM
Very impressive - and I'd have no problem with the worms in a world with magic.




Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Jarons20's comment on 2010-05-26 11:31 PM
Reminds me of the Funniest Joke ever Written and how it was used as a weapon of war against the Third Reich by translating it into German. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Ouroboros's comment on 2010-05-26 06:19 AM
Impressive. I really like this one, and especially the prion analogy. Highly original and written with some flair, too - good work!

//David Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Redgre's comment on 2010-05-18 11:06 PM
This is an excellent idea, a non-magically cursed scroll, well sort of. However, I have a few questions... What if a PC were to read a pamphlet? What would the GM tell the player about the contents? Along the same vein, what gives the pamphlet its' power? Was the con man inspired by some demonic force perhaps? I would really appreciate more of the hidden background as a fellow GM... if I were going to use this. Keep it coming. You've got great ideas. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Forganthus's comment on 2010-05-18 11:42 PM
This has the potential to be an extremely dangerous piece of paper, and I wouldn't spring it on the PCs without some sort of warning.

A PC who started reading the pamphlet would quickly start making Will saves of increasing difficulty, with failures causing a morale penalty. After losing 5 or so, the PC should become suicidal. Even after the PC finishes reading it, they continue making Will saves as long as they think about it. If they want to stop thinking about it and put it out of their head, this requires another Will save, and even then, their mind might wander back to it at some later point. Magical means might be necessary to make them forget it completely.

I really think that contents of The True Nature are best left undescribed--most people have their own ideas about what the most depressing thing is. If you insist, though, you could sprinkle in nihilist creeds, "God is Dead" quotes, or the depressing parts of determinism.

It really is just words on a paper. A poem can invoke emotion. This one can evoke a LOT of emotion.

I don't have a specific force that inspired Avool. I agree, though, that SOMETHING should be behind it. I'll cross that bridge when I get to it. Go to Comment
The Madness of Avool
Society/ Organizations  (Knowledge/Lore)   (World Wide)
Forganthus's comment on 2010-05-19 08:35 PM
Update: I edited the worm section and added a new section for DMs that details how a non-magical curse works. Go to Comment
Veglins
Lifeforms  (Intelligent Species)   (Underground)
manfred's comment on 2010-05-20 03:01 PM
Why, they are a practical way to get yourself a new lair! Let them build it, kill them, move in. Go to Comment
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