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Nastro
Lifeforms  (Intelligent Species)   (City/ Ruin)
OmegaDraco's comment on 2012-05-25 11:55 AM
This is a really cool idea. There are quite a few grammatical errors, but I still got the idea. I especially like the twist that the "good" nastro is more or less a happiness-monger who will bring pleasure and happiness to others in the short term without any consideration for the long term consequences. Very nice manifestations of true Chaotic Good and Chaotic Evil.

Some questions for you:
1. What is a nastro? You describe its motivations and its siblings, but what does it look like? Is a nastro just a cosmically mutated human that is otherwise normal?

2. What creature gives birth to two nastros and two snub-nosed, alligator-faced, gorillas in a single birthing? Could this be the consequence of rape by a specific type of demon?

3. Yin and Yang. Do the nastros feed off of reversing the deeds caused by each other? One feeds off of providing happiness, and the other feeds off of causing sadness. The two could infinitely feed off of tipping the scale back and forth. This could easily explain why the nastros stay near to and protect each other because there is no better source for them to feed.

4. How do the nastros manage a normal life with a nastrobeast following them around?

5. Since the nastros are so interconnected, what would happen to one if the other should die?

6. What would happen to a nastrobeast if its nastro died?

7. Do the nastrobeasts share the same intuition as the nastros? Do they know when either of the nastros are in trouble and come to the rescue? With the "good" nastrobeast ever help the "evil" nastro?

8. If two "evil" nastros met, would they join forces for mutual benefit? Since they feel the emotions around them, the most attractive place for an "evil" nastro would be the target of another "evil" nastro. Do the "good" nastros work the same way? Go to Comment
Deathwalkers
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Scrasamax's comment on 2012-05-25 09:10 AM
Only voted Go to Comment
Deathwalkers
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Kassy's comment on 2012-05-30 03:17 AM
Can't think of anything to add to what Moonlake said. I share his view. Go to Comment
Deathwalkers
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Moonlake's comment on 2012-05-24 04:22 AM
I agree with the author with the underlying idea of these creatures being somewhat 'mundane' but still, the write-up is excellent. I especially like the blockquote, it sets the tone for the piece really well. Go to Comment
Deathwalkers
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Gossamer's comment on 2013-08-24 01:30 PM
It's very hard to create new forms of undead, they're such generic creatures. Undead who make cures for poisons, in the settings I know of, undead are normally immune to poison anyways, so why would they need cures?

The subject wasn't all that original, reminds me of Harry Potter in some ways. It did however earn an extra .5 because it was well-written. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Strolen's comment on 2012-05-22 01:59 PM
They should give you cookies and orange juice. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Scrasamax's comment on 2012-05-22 10:03 AM
Excellent work Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Cheka Man's comment on 2012-05-22 02:55 PM
How does one train these? Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Mourngrymn's comment on 2012-05-23 07:33 PM
This is a pretty cool idea. It has some function to it that would definitely scare the hell out of a group of players that see a swarm of these mob a single victim and leave a husk dropping limply to the earth before their eyes only to turn and run when the birds see them and begin swarming in their direction. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Mourngrymn's comment on 2012-05-29 07:33 AM
I had completely forgotten about the stirge.. .damn those things. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Roack's comment on 2012-05-29 06:00 AM
Awesome! Ever-so reminiscent of the stirge, original, and absolutely terrifying. I can see them fitting pretty flexibly into encounters. On the one hand they be seen like giant mosquitoes, harassing characters and generally being hard to hit. On the other, more harrowing hand they can be avian-piranhas, swiftly killing when in flocks.

Their ties to civilization are what really set them apart, though. I love seeing fauna incorporated into the culture and ecology of a game. Also, who doesn't love the image of a Plague Doctor? Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Murometz's comment on 2012-05-22 05:50 PM
I love them, for all the reasons stated above! Wonderful creature. I'm adopting them to my campaign game-world. Thanks!! Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
valadaar's comment on 2014-12-18 01:02 PM
Great all round idea! A nice remake of the classic stirge. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Silveressa's comment on 2012-05-22 06:36 AM

A well thought out and unique predator that additionally serves a useful secondary purpose in the medical field, well done!


Bonus points for a creature that can be use "as is" for part of an aliens planet fauna in space faring games, or fit just as readily into post apocalypse setting as well.

Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Kassy's comment on 2012-05-22 06:24 PM
To five it or not to five it? That, is the question.

After a little thought, I've decided to give you a 4.5/5.

I must say, I really enjoyed reading this one. It's unique. Brilliant, and I love the image in my head of a traveling doctor with one attached to the top of his walking staff. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Forganthus's comment on 2012-05-23 05:27 AM
Put it on a little leash. Scare it when it is bad. Give it some blood when it is good. Avoid training more than a couple at a time, unless you have some step-children somewhere. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Forganthus's comment on 2012-05-23 05:28 AM
Yeah, I can imagine them being kinda cute, when it's all snuggly in its little cage, and not. . . drinking me. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Forganthus's comment on 2012-05-23 05:30 AM
If you use it in a space-faring game be sure to give it little deely-bobber antenna. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
Forganthus's comment on 2012-05-23 05:34 AM
Terrifying, right? Hummingbirds move like bees or something.

In response to your question I would try stuff tree branches in my clothes while running through the woods and shrieking like a cheerleader. Go to Comment
Surgeon Birds
Lifeforms  (Fauna)   (Swamp)
OmegaDraco's comment on 2012-05-22 09:55 AM
These things are scary! Imagine hearing a fluttering sound behind you. You turn around to feel something snagged on the back of your neck. You brush it off and turn again to see this black vampire hummingbird with white circles around it's eyes staring back at you with blood dripping from its syringe-like beak. You leap to your feet in surprise only to find yourself feeling faint as the warmth of your own blood trickles down your back where two more were still feeding. You take a defensive stance as the surgeonbirds hover just out of reach, waiting for as long as it takes for you to let down your guard again. Feeling faint from blood loss and being watched by the white-circled eyes of the vampiric predators, how long can you stay awake?

5/5 Go to Comment
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