Strolen\s Citadel content. 
Non-Euclidean Architecture: Part 1
Systems  (Architectural)   (Specific)
goal:dilmun's comment on 2013-06-17 05:15 AM
Only voted Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
Cheka Man's comment on 2012-06-05 03:17 PM
A fearsome weapon to face in combat. Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
Dozus's comment on 2015-03-17 07:21 AM
The intro story really does it for me. Good work. Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
Murometz's comment on 2012-06-06 09:02 PM

Its long, but I also liked the tale a bit more than the gun itself! Not that there is anything wrong with the gun. I also liked little tid-bits like, the "proto-matches", "punching the pig", superstitious ogres adorning the guns with fetishes and charms, and that a few of these unwieldy weapons occasionally grace the trophy rooms of kings.

Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
chilled's comment on 2012-06-07 04:58 AM
Only voted Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
valadaar's comment on 2012-06-06 08:06 PM
This is quite the weapon. I liked the story even more then the item.
It fits the warhammerish vibe perfectly.

Nice job!

Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
Kassy's comment on 2012-06-07 10:53 AM
Well put val. A terrifying weapon!

4/5 Good stuff! Go to Comment
Ogrish Thundergun
Items  (Ranged Weapons)   (Combat)
Forganthus's comment on 2012-06-05 04:41 PM
The idea was to give ogres a big, powerful weapon that could be introduced if/when the PCs start seeing ogres as easy or boring. Of course, ogres should never be easy or boring, I think. They're huge and really strong!

Is the story at the top too long? I worry it might detract from the post. Go to Comment
The Gentle Beasts
Lifeforms  (Fauna)   (Other)
Cheka Man's comment on 2012-06-04 10:44 AM
Casting a spell to see this thing is the worst thing possible. Go to Comment
The Gentle Beasts
Lifeforms  (Fauna)   (Other)
Kassy's comment on 2012-06-04 01:21 PM
Only voted Go to Comment
The Gentle Beasts
Lifeforms  (Fauna)   (Other)
Forganthus's comment on 2012-06-04 03:14 PM
Thanks! I have many flaws, and one of them is liking cosmic horror way too much. I was actually worried that some people might be turned off my squicky descriptions of the spookiness.

But you have a good point. I'll try to submit some more generic stuff next time, so that it will be more usable to more people. Go to Comment
The Gentle Beasts
Lifeforms  (Fauna)   (Other)
Dossta's comment on 2012-06-04 01:49 PM
Lovecraftian monsters aren't really my cup of tea, but you did a splendid job on this one. It seems well-balanced, and a good GM could play it up beautifully. Your writing is chock-full of vivid sensory details that really bring this thing to life. Rarely have I seen a beastie described so well -- especially with senses other than sight. 4.0 + 0.5 for the excellent sensory descriptions. Go to Comment
Mondaloa
Locations  (City)   (Plains)
Cheka Man's comment on 2012-06-01 12:27 AM
5/5 What a beautiful city and it it is nice how they treat the cut down undead as the former humans that they once were. Go to Comment
Mondaloa
Locations  (City)   (Plains)
Murometz's comment on 2012-05-31 10:08 PM
I have to say I really like the concept of Zala Vacha, the forgotten gods collective. At first, I read that and thought that this singular deity is a representation of several (or many) long forgotten gods no longer worshipped. Which also might be an interesting idea.

I also like the fact that the worshipers of Mondaloa seek not to destroy the undead per se, but to also allow for the dead to truly and properly "rest in peace"..

This is well written and evokes the proper tone and atmosphere for the subject matter (cities beneath cities, and countless undead). It almost feels like a classic dungeon-crawl, except its draped with a fresh and stimulating approach.

Looking forward to more details! Go to Comment
Mondaloa
Locations  (City)   (Plains)
chilled's comment on 2012-06-03 08:26 AM
The last vote of the day goes to: forganthus!

Exceptionally well written. A nice new take on the undead, and the god of death also.


OT: I notice my level has been reset to 1. Yet I have kept my xp and submissions. Is there a way for this to be fixed? Or will it reset itself naturally when the server next updates. Presumably it will be the latter, but I thought I should ask just to be on the safe side. Go to Comment
Mondaloa
Locations  (City)   (Plains)
valadaar's comment on 2016-11-09 09:55 AM
Freaking awesome. I love the layered city concept. Great stuff here Forganthus! Go to Comment
Mondaloa
Locations  (City)   (Plains)
Kassy's comment on 2012-06-02 09:54 AM
Hmmph! I'm at a loss, what do I say...

I like the idea of the undead being treated differently, with respect. That made a nice change.

No criticism as such, except for that part where you used "Deeper in," as a sentence starter twice in a row. That irked me for some reason. The second sentence could perhaps have been differently worded. Maybe; "Delving even further into the catacombs..." or something like it?

Just my 2ยข.

All in all I really liked it.

4.5/5 Go to Comment
Mondaloa
Locations  (City)   (Plains)
Forganthus's comment on 2012-05-31 09:49 PM
Holy smokes but I am having the hardest time with the editor. Pasting from Word seemed to work, though (oddly enough).

Anyway, this is Mondaloa. I hope you like it, and I hope to add to it.

Go to Comment
Mondaloa
Locations  (City)   (Plains)
Forganthus's comment on 2012-06-05 03:27 AM
Huzzah! I like Zala Vacha, too. That write-up will look a lot like a 30 scroll.

And thank you. Cliches are cliches for a reason, but it's usually not hard to freshen them up a bit. Go to Comment
Mondaloa
Locations  (City)   (Plains)
Forganthus's comment on 2012-06-05 03:28 AM
"Deeper in" irked me, too, now that I've noticed it. I have since blammed it. Thanks for the catch! Go to Comment
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