Hmmm... I would think that in the average fantasy world people would know what a werewolf is. Also, why is a whole town attacked, if the beasts could just snatch away travellers of choose some outlying village; townspeople are much more likely to posses effective means of fighting werewolves.
Other than that, it is nicely expanded, may be easy to adapt for us. The descriptions are fine, too. Go to Comment
As you walk down the street a man coughs, almost immediatly he's being dragged down and stabbed through the heart by a guard. As the guard pulls the dagger out you notice something, it isn't steel as you had expected but silver. Go to Comment
Yea I knew this idea wasn't as solid as some others which is why I wanted to practice presentation on it. I've been noticing with my other submissions that a good presentation is what was lacking so I wanted to get some practice in with this one before I moved on to another idea. Go to Comment
I admit to be not into demons, but there is something interesting about this character/organisation.
Question, how do they know there is "enough" of cursed items in the world, do they have some guidelines for it, or they just 'wing it'? I would imagine they also continue to make cursed items when they feel the world has "enough", but without any real hurry.
I would also imagine the Artisans have a few half-complete, or fully complete items hidden away from the Archivist, secretly prepared for the day when he finally admits their beloved idea to be created - which they could do in a surprisingly short time. Also, don't forget the failed attempts they would want to keep private.
Now just think of what happens if an Artisan is 'exchanged', and all this 'trash' accidentally gets out. There you have a source of strangely cursed or beneficient items (or both), or items working completely randomly. Could be fun. Go to Comment
Backfire might not have been the proper word there. Basically the demon failed his craft check and the item didn't turn out as planned. Think of it as a car manufacturer. Sometimes things just don't always work right. In this case it worked really wrong. Also the item is part of a much bigger thing I'm working on right now called Hell's Caravan. So the item might be a little less corny after you see the rest of the story which I hope to have up in the next couple days. Go to Comment
Teenagers who run away from home to live in the wilderness may become feral. As they become more and more feral, they gain some supernatural powers (a la Peter Pan - ability to fly, things they imagine come true - possibly quite powerful), but at the expense of their humanity and ability to speak, comprehend complex subjects, etc. Maybe they have a leader: the most feral of them all.