Strolen\s Citadel content. 
House of the Abbot
Locations  (Establishment)   (Mountains)
CaptainPenguin's comment on 2004-10-12 05:18 PM
Ditto, ditto.
I like the idea that the mountain was basically quarried away to build the temple. I could imagine ascending it- walking up ramps and ancient ladders and scaffolds that were not removed after the building of the House, sheer ledges, long worker's pathways, and, near the top, the ascending ways blasted away so that the only entrance is the portal in the Citadel.

4/5. Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
MoonHunter's comment on 2006-01-14 09:50 AM
Does anyone know who npc=295 was?

Other than that, kind of interesting. Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
MoonHunter's comment on 2006-02-16 10:37 PM
Nice to have you back. I hope to see more. While this one was not my cup of tea, it is a very nice piece. Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
Essus's comment on 2006-02-16 10:28 PM
npc=295 is http://www.strolen.com/content.php?node=1035

Need to update my stuff. Haven't been around much since the site was redesigned. Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
Scrasamax's comment on 2004-10-11 10:56 PM
Interesting idea, nicely done. I like the conflict between those who wanted to lavishly appoint the house of the abbot with the ascetic drive of the Perbus who desired be unadorned. All too often in games, it becomes for the greater glory of the PC, with no glory left for god.

4/5 Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
Murometz's comment on 2006-02-16 10:38 PM
Only voted Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
Murometz's comment on 2008-01-05 12:34 PM
What Scras and Cap said! I like this one. Thanks be to manfred for reviving it. Go to Comment
House of the Abbot
Locations  (Establishment)   (Mountains)
gulkien's comment on 2011-05-03 11:17 PM


good solid



 


Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
manfred's comment on 2008-01-05 12:28 PM
Looks like one of the older links from way back, and it is the House of the Abbot linked to this.

Fixed. Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
CaptainPenguin's comment on 2004-10-11 07:04 PM
How is the story of King Muchaduka even in any way like this?

4/5. Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
MoonHunter's comment on 2004-10-11 11:53 PM
I could see this character in a abandoned and broken down temple. The weather outside being inclement, the characters enter the building.

Wacky supernatural hijinks soon occur. That is my humerous way of saying that intense roleplaying, player confusing events will occur soon after. He would never actually tell them what was wrong with him... (no that would be too easy). By the time the characters figure it out... it will be way, way too late to deal with this in an easy way. Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
MoonHunter's comment on 2006-02-16 10:40 PM
Oh and I linked the two together for you. The suggest a submission link at the bottom of the page lets you put the submission ID into an instant link form. Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
Scrasamax's comment on 2004-10-10 07:05 PM
This could be certainly a very interesting case of multiple personality disorder, ala Fight Club but with a very Dracula-Castlevania feel to it. The basic story of being spirit-tied to the vampire reminds me of King Muchaduka from Hindu myth who slaughter demons, and as a reward from the gods was allowed to enter an eternal rest. Whomever awoken him would be struck dead by the force of his gaze.

4/5 Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
Scrasamax's comment on 2004-10-11 08:49 PM
Hmmm...in retrospect, I have no idea why that made me think of that. Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
Murometz's comment on 2008-01-04 06:58 PM
set=87

what is that? ^ Needs fixin', but i have no idea where that link is supposed to lead. Go to Comment
Aruziel Vlorain
NPCs  (Minor)   (Combative)
valadaar's comment on 2013-11-04 08:00 PM
This is a nifty one and the different plot ideas are all great! Go to Comment
The Sands of Fury
Items  (Other)   (Magical)
Barbarian Horde's comment on 2004-12-18 07:55 PM
Like the description. It sounds very innocent-looking. I can imagine Little John, playing hide-and-seek, in his uncle's study, accindently breaking a small baubel........ Go to Comment
The Sands of Fury
Items  (Other)   (Magical)
CaptainPenguin's comment on 2004-10-08 12:06 AM
Hmmm...
An interesting idea. It smacks of Old-Skool Magic, if you know what I mean. Instead of the sorceror conjuring a storm from his fingers, he breaks an item or something. That's cool, I dig that.
No real background, except for a mention of being created in ancient times.
Seems a little powerful. It's a Diversion Item, one the villain would use to destroy the Army of Light or the city of his enemy, while he went to find the Crucial Artifact.
I'm going to take off points for not having a background, as well as being a little overpowered, but, overall, not so bad, so I'll say...

3/5. Go to Comment
The Sands of Fury
Items  (Other)   (Magical)
MoonHunter's comment on 2004-10-08 08:24 AM
One shot item? Not that I have any problem with that, but is it a very cool special effect for a "one shot potion" of weather manipulation?

Also everything does not have to be a "one of a kind" unique item. Classes or categories of items are still very useful. Go to Comment
The Sands of Fury
Items  (Other)   (Magical)
Cheka Man's comment on 2006-10-18 06:55 PM
Good but a bit over-powerful in it's orginal form. Go to Comment
Total Comments:
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