I like the concept of the elven mage who failed to understand her limitations and was transformed into a vortex of destruction, but I was less enthralled by her personality: I imagine that she might find a conscience, even as the pain reduces her to a level of basic survival.
I suspect that most player characters finding her would try to destroy her as soon as they understood what she really was. She might be a hard one to kill, though, as a sort of "magic elemental". Go to Comment
Pretty neat, I like the descriptions of the different civilizations and the relationships between them. I think I like the Mandaans more than the Samman, although I'm not sure why. This would be a nifty planet to drop a malfunctioning ship on, particularly because it would prove... interesting if the Samman found it and claimed it for their Exalted. Go to Comment
A set of items, both beautiful and chilling, along with a myth of their origins as ominous and compelling as the items themselves. Crudely shaped by a tortured madman, they have been transformed, their horror cloaked within fair forms. This is how magic should be made!
Few adventurers who suspected the items' true origins would dare to touch them, yet they are not wholly items of evil. One of evil heart who sought to use them might find them eager to bring his eventual fall, while one who chose to wield their power for justice, remembering the sacrifice of the Chained Flowers, might find them to be just as potent.
The dark force that kept these items and transformed them into tools for the champions of darkness is the true mystery here. Can its power be overcome? Can the sinister fate of the Bloodflower Shroud be changed?