Even sounds like an excaliburisc type weapon, comes during times of great need. Even the incompetant druid may have served a higher purpose. Especially since it dissappeared everytime and turned up later without any escapades in between the significant events. Go to Comment
This is a standard magical warhammer, the only thing that is absent is the names Thor, Odin or Zues.
One thing I would really like to have cleared up is what EXACTLY call lightning is. The spell is likely to be game specific and having the version of it associated with this item detailed would be quite helpful. Go to Comment
All in all I feel this is rather a odd weapon. After all, the statistics and description seem to be taken right out of D&D edition 3... However, a warhammer is a weapon that may not be wielded by druids, who only wield wooden weapons and scimitars.
Besides that, it would be hard to find a druid to enchant this weapon, as only touching it, would already make the druid lose his spell abilities for 24 hours...
Maybe when enchanting you don't need to touch the weapon? Or am I mistaken and are warhammers constructed from wood only?
Questions, Questions, questions...
Oh, Agar if you want to, I can get you a description of call lightning. Go to Comment
There is some description of the history, but a richer description of its history and of the device would be nice. It's a pretty standard item, so you need to inject more creativity into ths post I think. Go to Comment
Needs a bit more oomph to it. I'd say if you're going with a generic item bonus, give it a backstory. If not backstory, then the item's ability should be more unique. I think there's plenty more you can do with this. Go to Comment
In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.