Strolen\s Citadel content. 
Stuffy Dinner Party Guests
NPCs  (Major)   (Political)
Gossamer's comment on 2013-09-09 08:05 AM
While the length of the submission itself isn't nearly adequate, the idea is just wonderful, and the many contributions elevate it to a full score and HoH from me. Go to Comment
Random Castle History Tables
Locations  (Fortification)   (Any)
Strolen's comment on 2012-05-13 10:40 AM
Where is manfred when a generator needs to be made?

This is an awesome list and super useful! Charts seemed very good at aiding ideas and giving great options for a ton of variables that make a more well rounded castle...or village! Go to Comment
Random Castle History Tables
Locations  (Fortification)   (Any)
Scrasamax's comment on 2011-12-23 07:49 AM
Only voted Go to Comment
Random Castle History Tables
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EchoMirage's comment on 2011-12-23 04:00 AM


This is actually pretty good :) I can imagine using it.



What I would improve is to replace the events when nothing happens. We want stuff to be interesting, to have stuff happen.


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Random Castle History Tables
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EchoMirage's comment on 2011-12-23 10:22 AM
Ah, I get it, it could be interpreted as: "Duke Calmarden used the weakening of the Tanelon dynasty during the Thirty Years war to become independent, and keep his duchy out of conflict, to emerge vital where lands around were laid to ruin."

Also the random times between events sound good. Here, have an exp :) Go to Comment
Random Castle History Tables
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Cheka Man's comment on 2011-12-24 08:37 AM


Thank you for creating this and Merry Christmas.


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Mourngrymn's comment on 2012-05-26 11:41 PM
If you send him a PM I am sure he would supply the needed utility for it. I asked him to help me with something recently and he obliged. Go to Comment
Random Castle History Tables
Locations  (Fortification)   (Any)
Mourngrymn's comment on 2012-05-26 11:50 PM
Only voted Go to Comment
Random Castle History Tables
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Dragonlordmax's comment on 2011-12-23 10:17 AM
I was a bit torn up about including those. From the standpoint of creating an interesting history, you're right, they're no good. But from the standpoint of creating a historical record, which can be compared against an external timeline, it seems useful to have the potential for quiet periods. If nothing happened at a castle during the Thirty Years War, that could be historically noteworthy in-and-of itself.

In my experience, it doesn't come up very often, so, barring rolling it for a particularly short-lived castle, it doesn't present much of a problem.

A better way of doing it might have been to somehow randomize the time between rolls. Go to Comment
Random Castle History Tables
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Dragonlordmax's comment on 2011-12-23 11:34 PM
There are two problems with making it into a generator:

First, the Key Characteristics bit requires frequent creative input from the generator. While it can totally be done without that bit, using key Characteristics makes for far more interesting castles.

Secondly, and more importantly, I don't know how to program in Java or Flash or anything useful for an online random generator. If somebody else wants to convert it, I say go for it, but it's beyond me. Go to Comment
Random Castle History Tables
Locations  (Fortification)   (Any)
Dragonlordmax's comment on 2012-05-26 02:21 PM
Sort of. There is no Key Characteristic chart, because it's intended for you to add your own as you go, as a way of connecting events over the castle's timeline, defining a starting situation for the castle, and adding elements of your own setting.

If there was a chart, and it had something like orcs on it, then it would be less useful for a castle built on Earth, or in a setting where there are no orcs. Go to Comment
Random Castle History Tables
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Chaosmark's comment on 2011-12-23 10:13 AM


@Echo: We do want things to happen, but sometimes nothing of note happens. Considering there are a mere handful of 'Nothings' in the chart, I'd say that balances noteworthy with mundane nicely.



@DLM: I second Echo, in that I can see this being used easily. It might also benefit from being converted into a random generator program, considering you've done most of the hard work for it (the content generation).


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Dozus's comment on 2012-12-07 06:20 PM
Great idea. It reminds me of reading randomly generated history in Dwarf Fortress. A really easy way to generate the background for a place. Go to Comment
Random Castle History Tables
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axlerowes's comment on 2011-12-23 10:12 PM


This is a fun write up. I enjoyed making a few castles. 


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Random Castle History Tables
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valadaar's comment on 2012-01-05 12:27 PM


 Agreed!  Great sub and can be converted to a generator.



Regarding the comment on key generation needing work, this is true with all random generators - these just provide a set of data a GM uses to form the timeline.



 



 



 


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Random Castle History Tables
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Ted's comment on 2011-12-25 05:07 AM


I approve!


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Random Castle History Tables
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Nafar's comment on 2012-05-24 02:19 AM
Is it just me or is the Key Characteristic chart missing? Other than that, great sub! Go to Comment
What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2012-09-16 10:35 AM
These are awesome!!! Go to Comment
What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
Scrasamax's comment on 2012-09-16 12:42 PM
Excellent Go to Comment
What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
Cheka Man's comment on 2011-11-20 03:47 PM


Hillarious, I wish I had thought of it. 5/5


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Total Comments:
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       By: Strolen

Able to raise body heat by concentration to save themselves in winter. Even to the point of drying freezing wet clothes.

Ideas  ( Society/ Organization ) | December 31, 2001 | View | UpVote 1xp