Wow, I really like this. Definitely gets the "Wish I'd Thought of That" award. So much possibility for havoc, so much fun. Intrigue and madness with a pretty nifty twist. I'm going to have to find a way to use it, I think.
It's entirely possible as a Nemithia grows to maturity, fewer new ones will be born. After all, she's interested in the throne, not in competing with herself. I also have to wonder... did she arrange for her husband to become king? Go to Comment
As a strong proponent of the Princess freetext, this submission just blows me away. I like the mechanics behind how the similar births and and slow change to a similar form is explained, as well as the social responce to the king getting batty and kill-happy. Very well done! Go to Comment
I am impressed - this is a memorable piece, and creepy to the extreme. With multiple Nemithias, I can see the stronger killing the weaker ones, in true highlander fashion, to absorb the power within them.
very cool! and also very creepy. having you daughter grow up to be your old GF is scary on its own, but having your entire kingdom like this would probably send you insane. the king would probably be on the edge of sanity when the PCs intervene. ohhhh, goodies... and if you include cheka's suggestion, you could also have a kingdom ripe for the taking by power hungry PCs... Go to Comment
I like this, ALOT. I think I am gonna use this with my current game that I just started....perhaps linking it to this bizarre idol I am gonna have my PC's find. This will lead them into dungeon crawls, research, ALL sorts of things.
Amazing. This, plus my OTHER plot line, will make for a VERY interesting game.
Just gotta modify it a bit, to fit the world, and BAM, there I go. Go to Comment
Very impressive sub, and one I;d nominate for a golden sub if I could.
An interesting twist would be to do a campaign with the char being a "Nemithia" whose mother fled with her from the kingdom soon after she was born, thus making her a unknowing pawn of forced beyond her comprehension. (struggling to resist possession by the evil spirit while finding the reason behind this strange creeping possession/haunting and how to put a stop to it would make for a fun campaign.