This is an interesting idea, and I may use it. Currently my game that I am running doesnt actually HAVE a world to call its own, I am just sorta making stuff up as I go along :P perhaps I will write up the kingdom that my players are in and place it here ;) Go to Comment
Ooo... I have a penchant for insane cults, and I like the way their precognition works. Honestly, I really can't think of anything to add to this. (Note to self, may have at last found a use for The World's Largest Dungeon...) Go to Comment
Marraige custom. The groom must prove his worth to the friends, family, and future wife. The best man is obligated to challenge the groom to a duel and the best man chooses the weapons. (can be anything, toothpicks, cotton balls, anything) If the groom wins then he proves his worth. If he loses then the bride will accept him for his faults and could sometimes gives him a task to accomplish before the wedding.