A solid support NPC to fill the necessary role in with enough human touches to make her believable and rather likeable.
I do agree with others though the gal seems to be lacking a bit in any ultimate dreams or goals. Perhaps she desires to see her cybernetic marvel of a hand enter more wide spread use among amputees? (Veteran soldiers especially)
Also, perhaps putting a space between each plot hook in #1-4 would help break up the wall of text and make that area a lot easier to read.
50. Candle of Dreams
This is a thin taper, with fanciful designs molded or carved into the wax. If it is lit near a sleeping person, it creates an illusion of the dreams of that person that everyone can see. This illusion only exists within the range of the candle's glow; things farther away either fade away or are projected as if on a screen, depending on the quality of the candle. Lower end candles create only visual illusions, high quality candles add the dream's sounds, and the very best can create tactile illusions. The candle's magic only works on one person at a time, and when the dreamer wakes, the candle is snuffed out.
51. Candle of Convenience
This seems to be a normal, unremarkable candle. However, this was created to do away with the need for a match or spark. A single breath is all it takes to light the candle, making it popular with those who often find their hands occupied. It also cannot be blown out; it must be snuffed out by other means.
52. Candle of Languages
Any who stand within the glow of this candle can understand each other perfectly, no matter what language they're speaking. This only applies to spoken words; sign language and written text are not translated. Large courts, embassies, and wealthy owners of establishments in multi-lingual areas often employ banks of these candles as their light source. If the candle goes out, the translation effect immediately stops, often resulting in hearing nothing but gibberish.
53. Candle of Mishap
Go to Comment
While this candle is lit, nothing works properly in its radius. Tools break or go missing, items with moving parts jam, weapons either get stuck or break, papers blow away or are damaged, spells go awry, etc. Even items that should have no reason to malfunction do. Higher quality candles can even cause misunderstandings between people and unintentional insults. However, there is a quality that offsets this effect; the candle burns down very quickly and will sputter out within only an hour or two of being lit, at most.