One more golden nugget here: there are already several comments (and views close to mine) that dragons should be seen as truly majestic beings.
Not so in some game worlds, where the Dragon is too often the prey of Man. If that is the case, this order can be employed to restore them to their former glory. What if the boneblight has actually for long plagued dragonkind, and only recently has the disease adapted to humans. Now that they are cured, they are much stronger than most people remember them; and they also have a useful ally in the monks. Sounds better?
Just an idea on the side: some would-be-dragonslayers will undoubtly try to mask as monks of this order. Not that they would succeed, they may just need to fool a dragon for a small moment, to gain a tactical advantage. They could succeed with the kill. How will the Tagma Drakontas (and dragons) react to such impersonation? Not too friendly I guess. Go to Comment
Well, "munchkin" refers to a player with very strong power-gaming tendencies above all else, generally with a disregard for coherency and good storytelling. "Uber" would probably go more with what you say... But you got it anyway. ;) Go to Comment
While I find the basic premise of dragon-human cooperation questionable, this is a good quality post Dozus. I like the amount of time and attention that went into the details of the Tagma, ranging from dress, to the bonding ceremony. If this is your first post, I'd like to see what else you can put up. Go to Comment
The basis of my questioning of Dragon-Human relations stems from the easily made connection with Dragonlance, and Anne McCaffrey's Pern novels. I also have tried to keep dragons and players at arms distance, so to speak, to keep the mystery and mystique of the dragons alive in the face of player experience.
Dragon protecters. Very original. I assume however that the drogons in your world are relitivly small and weak. When I think of dragons I think of the Tiamat type-deadly creatures that if healthy and full grown can level huge towns and could only be slain by an ubermage or a lich,and even then not without severe trouble. Go to Comment
I agree with you Scras. I think that a relationship between a REAL draon and humanity should be futile. That would be like us trying to have a relationship with a frog. It's cut, at times, but none-the-less far inferior.
I was commenting on the quality of the post.
Now IMHO a real dragon should be powerful to the point where the entire world could not support more than a dozen of them. They are monsterous, powerful and uncaring for something like a small weak blood sponge like us. Having a single knight go off and kill one should be futile as well. I once read an article about Dangerous Journies game some friends of mine played where the player group hired an army (roughly 300 soldiers), mages, and 20 ogres to kil la single dragon. They said two of them and a single ogre walked away but they finally killed it.
Do not defend yourself on that aspect, I think we all see here a great submission. One thing I have noticed while being here at Strolens is people may like your work but disagree with it and still give it a good rating. At least that is how it should work.
In my system/ world. There are eleven true dragons who are the misplaced children of one of my dead gods brought from another place. They can reproduce but the time it takes the dragons to mature the young are nearly a completely other race, and they will never match the strength and intelligence of their parents.
Enter the wyverns, the dragon offspring. They are animalistic in nature and have a basic form of intelligence when matured, nothing more. I have made the dragons very powerful but weak in the sence that they are limited in number and the time they are awake. They hybernate for two centuries at a time, while they are awake for one.
I understand where you intended to go with this and you pulled it off. We were just saying that we had other views about dragon-human relationships. Go to Comment