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Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Dozus's comment on 2013-03-04 03:28 PM
Update: Any suggestions before putting this one to print? Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Murometz's comment on 2013-03-05 12:10 AM
I'm a big fan of seemingly incongruous locations in an otherwise wasteland. It has that sinister arctic flavor hidden behind a veil of the commonplace. I can see a Cthulhu mythos short-story starting out this way... Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
valadaar's comment on 2013-03-05 09:08 AM
I really like this one. He reminds me in a way of Tom Bombadil. I like how warm the character is. Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Kassy's comment on 2013-03-05 10:20 AM
4.0/5

A solid 4 for you my good sir!

I agree with valadaar, he does seem to be a very warm character.

Could also be an interesting place to start an adventure, with maybe a few of the characters already there and another couple having just arrived.

Thanks for this creation Dozus. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Cheka Man's comment on 2013-03-04 08:34 AM
A bar that would fit into most game worlds. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-02 01:47 PM
Update: Hey, I figured out how to add pictures. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-02 04:01 PM
Not really. The worst injuries the Pit deals with are broken limbs, concussions, etc. And "deal with" here means "dump unconscious fighters in the back alley." Discarded limbs and piles of entrails would lead to too many questions. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-03 04:08 PM
An honor! I look forward to reading about it in a future Kingmakers installment. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-03 04:09 PM
The gambling is only referenced off-hand. I'll think on and put something substantial up there. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Murometz's comment on 2013-03-03 02:44 PM
Nothing unusual, but good amount of detail and a "homey" feel to the place. I hope i didn't miss a reference to it, but I think this needs a few lines about the gambling aspects...

...which reminds me of this exchange:

horse-lover: Gambling is whats wrong with horse-racing
realist: Without gambling there wouldn't be horse-racing.

(I'd pay to see woman v gnome) Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Ted's comment on 2013-03-02 03:08 PM
I wonder if Mathis allows armed bouts of violence. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Ted's comment on 2013-03-02 06:28 PM
Hmm. There's a fair chance such a place might get placed somewhere in Machias- probably in the Slants. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Kassy's comment on 2013-03-05 10:31 AM
4.5/5

I'm itching to rate this a 5/5 but for that it would need to be a really bizarre place.

I like your take on the good old arena/pub. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dossta's comment on 2013-03-06 01:11 PM
This is a very solid, very "real" take on the classic pit-under-the-pub. You put in enough detail to make this place solidly imaginable, and I loved the plot hook where you have the different party members fight each other. What a great way to spark a rivalry (or fulfil an existing one)! Go to Comment
Novo São Paulo
Locations  (City)   (Plains)
MoonHunter's comment on 2013-01-14 07:30 PM
Nice little write up for the location.

Not a City Image though. It does not focus on the architecture/location and how that expresses history or the society there. It is an exercise in show, don't tell. This one does not do that.

Still nice material for the setting though. Go to Comment
Novo São Paulo
Locations  (City)   (Plains)
Scrasamax's comment on 2013-01-14 11:30 AM
nice. I've done little with the USSA, so I have two things for you to think about.

One of the biggest theatres in the Resource Wars with vicious fighting between the Alliance of South American Nations against the United States, and though the wars were 200 years ago there is still animosity.

Why is Brazil not the leader?

Don't forget about the geofronts and seacologies Go to Comment
Novo São Paulo
Locations  (City)   (Plains)
Scrasamax's comment on 2013-01-15 09:10 AM
http://www.google.com/search?q=arcology&hl=en&tbo=d&source=lnms&tbm=isch&sa=X&ei=6mL1UJ-0H4aK8QS4zoCoBA&ved=0CAoQ_AUoAA&biw=1366&bih=643

+

http://www.google.com/search?q=arcology&hl=en&tbo=d&source=lnms&tbm=isch&sa=X&ei=6mL1UJ-0H4aK8QS4zoCoBA&ved=0CAoQ_AUoAA&biw=1366&bih=643#hl=en&tbo=d&tbm=isch&q=sao+paulo+brazil+night&revid=856575216&sa=X&ei=E2P1UKyAOJKy9gS2hoGACw&ved=0CHQQgxY&bav=on.2,or.r_gc.r_pw.r_qf.&bvm=bv.41018144,d.eWU&fp=93f2ea85f5605e87&biw=1366&bih=643

+

http://www.google.com/search?q=arcology&hl=en&tbo=d&source=lnms&tbm=isch&sa=X&ei=6mL1UJ-0H4aK8QS4zoCoBA&ved=0CAoQ_AUoAA&biw=1366&bih=643#hl=en&tbo=d&tbm=isch&q=sao+paulo+brazil+beaches&revid=856575216&sa=X&ei=E2P1UKyAOJKy9gS2hoGACw&ved=0CFoQgxY&bav=on.2,or.r_gc.r_pw.r_qf.&bvm=bv.41018144,d.eWU&fp=93f2ea85f5605e87&biw=1366&bih=643 Go to Comment
Novo São Paulo
Locations  (City)   (Plains)
Scrasamax's comment on 2013-01-15 09:12 AM
Google Images:

Sao Paulo brazil night

arcology

Sao paulo brazil beach Go to Comment
Novo São Paulo
Locations  (City)   (Plains)
Scrasamax's comment on 2013-01-15 12:12 PM
I was googling images, and sao paolo beach was a suggested search

Also, you can very easily move the city, since the arcologies will have either been built in the city core, or moved a distance away and the new city grown around them while the old city fades into ruins. Go to Comment
Novo São Paulo
Locations  (City)   (Plains)
Scrasamax's comment on 2013-02-19 10:11 AM
Creating Locations

1. Nature of location: we need to fix and describe the arcology/arcologies/geofront of Novo Sao Paulo, then set up the favelas around it.

2. Residents: who lives there, are there any groups of interest or note, especially with consideration to the resident AISC of the city, clones, neo-ethnic communities, military and paramilitary organizations, cultural communities and so forth

3. Access to Location: how do you get there, in and out, and around the city? What is the condition of the mass transit system, and is there a spaceport/mass driver present?

4. History: Destruction/Fall of old Sao Paulo, reconstruction during the Second Renaissance, emergence as the financial center of the USSA, and where it is looking down the road Go to Comment
Total Comments:
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