I really liked the major events and battles timeline. While some of it might be a bit difficult to absorb into a game, the sub is worth its weight just for the ability to have a bulleted history that is immensely useable. Go to Comment
Now, that was _some_ long piece! I admit to be overwhelmed by all the battles, places and people, but that is to be expected by a historical tractate. I also wonder how that classless society looked in the end, but that's nothing major.
In a way, the Paragon chooses its own successor; free will for the Paragon's assassin is somewhat doubtful. There is a hint of infernal intervention.
It's a bit like the Chinese Mandate of Heaven concept. If the Paragon's host becomes weak, another will arise and take its place. And the Paragon's soul, being effectively immortal until Vautu arises, takes precedence over other life. Go to Comment
Exactly what I feel with many Items around here - not exactly willing to employ them in a game world directly, but having a great story that just begs to be used even on its own, as a fairy tale, legend, or even tavern talk. Go to Comment
I would use this more as a tavern tale or a legend for the campfire as I find this item somewhat too "fairy taleish" for my style of GM'ing. But I will still use it for that purpose though, because it is a well crafted story indeed! Nicely written and not bogged down for a second. Go to Comment