Strolen\s Citadel content. 
Jampiri
Systems  (Divine/ Spirit)   (Specific)
valadaar's comment on 2014-02-06 07:28 AM
This is a great way to have a relationship between human and elf populations. The elves feel appropriately mysterious and alien - as it should be.

Great job! Go to Comment
Jampiri
Systems  (Divine/ Spirit)   (Specific)
caesar193's comment on 2014-02-06 10:25 AM
As was said before, you did a good job of making the elves and, to a lesser degree, Jampiri itself, be mysterious. The one thing that I noticed is that you talk about the gaging of medicine men, which I think should be gauging: this would be in the second paragraph of the Medicine Men of the Moors section,

Other than this, it was an excellent piece. It captured the air of Jampiri well, and I like how the elves just can't get rid of this idiot humans. Go to Comment
The Eye of Seenu
Items  (Jewelry)   (Sentient)
Dozus's comment on 2014-01-28 10:36 AM
Update: General cleaning up, typo editing, and the like. Go to Comment
The Eye of Seenu
Items  (Jewelry)   (Sentient)
Murometz's comment on 2014-01-28 10:45 AM


I love items that get the historical treatment as they switch hands from era to era.



And besides that....a gem that searches out other gems, or rather a gem-like race of ancient beyond ancient beings, unbeknownst to the owner. That's awesome! Some great detail and story-smithing here.

Go to Comment
The Eye of Seenu
Items  (Jewelry)   (Sentient)
axlerowes's comment on 2014-03-09 09:00 PM
This really well done, reads like an encyclopedia entry, if an all knowing god wrote the encyclopedia....ah the citadel.

The idea that Gem has a personality and a goal is really interesting. I obviously didn't want to stay in the earth though, other wise why not just tell the miners to put it back? Did you imagine that it knows where it is going? What if it finds others of its kind? Could this type of mind control be how the ancient wars were once fought? How can it be destroyed? But I admire your choice to be purposefully vague and unclear about the nature of thing.

Also you jus sold a copy of Flynn's book. He should send you a commission. Go to Comment
The Eye of Seenu
Items  (Jewelry)   (Sentient)
valadaar's comment on 2014-01-28 07:14 AM
I think this is a really cool item, though I personally tend to avoid such things as 'impossible to resist, though that is a trivial modification.

It certainly would make a good catalyst to make things happen in your world.

Nicely done and welcome back!

Go to Comment
The Eye of Seenu
Items  (Jewelry)   (Sentient)
Xintar's comment on 2014-07-16 10:54 AM
I like the idea, but I would like to hear how it once fought. Was that also through other races? And wat are those acient weapons? Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Scrasamax's comment on 2013-03-09 10:42 AM
I like him, you can chose to keep the errant spirit aspect and play him up as the Tom Bombadil of the Tundra or you can drop it completely and have an excellent northern merchant character.

I would give him a stamagast as a companion Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Dozus's comment on 2013-03-04 02:28 PM
Update: Any suggestions before putting this one to print? Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Murometz's comment on 2013-03-04 11:10 PM
I'm a big fan of seemingly incongruous locations in an otherwise wasteland. It has that sinister arctic flavor hidden behind a veil of the commonplace. I can see a Cthulhu mythos short-story starting out this way... Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
valadaar's comment on 2013-03-05 08:08 AM
I really like this one. He reminds me in a way of Tom Bombadil. I like how warm the character is. Go to Comment
Taqukaq's Trading Post
Locations  (Establishment)   (Tundra/ Arctic)
Kassy's comment on 2013-03-05 09:20 AM
4.0/5

A solid 4 for you my good sir!

I agree with valadaar, he does seem to be a very warm character.

Could also be an interesting place to start an adventure, with maybe a few of the characters already there and another couple having just arrived.

Thanks for this creation Dozus. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Cheka Man's comment on 2013-03-04 07:34 AM
A bar that would fit into most game worlds. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-02 12:47 PM
Update: Hey, I figured out how to add pictures. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-02 03:01 PM
Not really. The worst injuries the Pit deals with are broken limbs, concussions, etc. And "deal with" here means "dump unconscious fighters in the back alley." Discarded limbs and piles of entrails would lead to too many questions. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-03 03:08 PM
An honor! I look forward to reading about it in a future Kingmakers installment. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Dozus's comment on 2013-03-03 03:09 PM
The gambling is only referenced off-hand. I'll think on and put something substantial up there. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Murometz's comment on 2013-03-03 01:44 PM
Nothing unusual, but good amount of detail and a "homey" feel to the place. I hope i didn't miss a reference to it, but I think this needs a few lines about the gambling aspects...

...which reminds me of this exchange:

horse-lover: Gambling is whats wrong with horse-racing
realist: Without gambling there wouldn't be horse-racing.

(I'd pay to see woman v gnome) Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Ted's comment on 2013-03-02 02:08 PM
I wonder if Mathis allows armed bouts of violence. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Ted's comment on 2013-03-02 05:28 PM
Hmm. There's a fair chance such a place might get placed somewhere in Machias- probably in the Slants. Go to Comment
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