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The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Pieh's comment on 2008-03-26 10:18 PM
I like it alot, very uh.. Flavorful. I would like to know how nourishing the mushrooms are, can you live off them (if you can afford them)? When if comes to things like mushrooms I'm always looking for alchemical uses, any at all? Can I make some up? But, i suppose not everything needs to serve a blatant purpose. This is a nice background peace. Maybe throw in some plot hooks? What would happen if the PCs washed up on Dabazook? It could also be fun to track down a stolen shipment of mushrooms, possibly end up fighting Ogres, Dwareves, Gnomes and all other sorts in a crazy race to get them back! Very good, I would say its ready for a 4.5 and HoH. Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Pieh's comment on 2008-03-27 08:45 PM
Excellant work. I love it. As with anything I give a 5.0 I vow to find a way to use it. I'll give it a HoH too. Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
EchoMirage's comment on 2008-10-01 01:52 PM
Gobbos rule. You should have seen my PCs when they (more or less peacefully) encountered a goblin state... Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Cheka Man's comment on 2008-03-27 09:50 AM
5/5. Hugely entertaining. Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
POG's comment on 2011-07-02 10:19 AM


I like it. Useful and humorous, especially the manure connoisseur portion.  Good adventure hooks as well. 


Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Dozus's comment on 2008-03-26 12:36 PM
Anything I should add/explore before making it a full-fledged sub? Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Dozus's comment on 2008-03-27 08:18 AM
Updated: Fungus data & roleplay hooks added. Be free, sub, and run wild! Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Murometz's comment on 2008-04-28 01:25 PM
I like this a lot! You've captured the 'goblin spirit' well, and the minutae, as it relates to fungus, bacteria, guano, and day-t-day life is great. One gets the sense this place really exists. :) Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
valadaar's comment on 2008-03-30 06:53 PM
Very good - though can only go so far with guano as a major subject :)

But a damned good Goblin related entry! Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Wulfhere's comment on 2008-03-26 11:45 PM
Detailed and silly, but I'd like to see some suggestions for zany adventures featuring the malodorous goblins of Dabazook Island.

Perhaps their caverns were once the tomb of an ancient hero (his sarcophagus now buried beneath tons of manure) and the PCs need to recover several holy relics from the ancient paladin's crypt: Unfortunately, the task must be done without spilling blood.

If the goblins heard of giant bats near a human village, their quest to find and tame the elusive avian mammals could be quite aggravating for the locals. Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Silveressa's comment on 2008-05-05 08:03 PM
A fascinating piece with detail in all the right places.

Usually goblins in my games have been mostly faceless minions or greater powers. It's nice to see a bit of focus on goblin society in a way that isn't bloody & murderous, yet still grossly golbinesque. Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Kassy's comment on 2012-04-16 03:45 PM


I had a good chuckle to myself while reading this.



Goblins.. Strange little buggers ey!?


Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
MysticMoon's comment on 2011-11-24 08:37 AM


Very entertaining and certainly useful.



5/5


Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
manfred's comment on 2008-01-28 12:13 PM
She makes a good action/romantic heroine, Kinslayer summed it up nicely.

One hole to be filled is her sudden jump from noble daughter to a frontline warrior. There should be a mention of where she gained the skill (also a potential for plot hooks). The rest flows straightforwardly on, no surprises there: drama and adventure awaits. Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
MoonHunter's comment on 2008-01-30 12:25 PM
*winces at Muro's pun*

Still a nice solid NPC with background, character depth, and game application. She could be considered a major character in a campaign, as her actions through those waters could be Notable.

Nicely done. Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
Siren no Orakio's comment on 2008-04-03 06:59 PM
I like it. Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
Scrasamax's comment on 2008-02-02 12:51 AM
THe backstory is good, I like how instead of immortality or vast wealth, she is looking for just a single ring. Kudos Dozus. Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
Cheka Man's comment on 2008-01-27 11:48 AM
Only voted Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
Michael Jotne Slayer's comment on 2007-11-06 07:47 AM
All you need is her appearance, some roleplaying notes, equipment and some plot hooks. The hard part is done, and it's great. Love her story! Go to Comment
Capt. Corrine 'Rings' d'Albertine
NPCs  (Minor)   (Travelers)
Kinslayer's comment on 2008-01-26 02:26 PM
Plausible backstory? Check. Graphic description, both physical and social? Check. Distinctive character colour? Check. No eye-rolling moments reading the write-up? Check. Motivation independent of the pc's? Check. Good potential for interaction with the pc's? Check. Distinctive and memorable? Check. Go to Comment
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