I like this a lot! You've captured the 'goblin spirit' well, and the minutae, as it relates to fungus, bacteria, guano, and day-t-day life is great. One gets the sense this place really exists. :) Go to Comment
Detailed and silly, but I'd like to see some suggestions for zany adventures featuring the malodorous goblins of Dabazook Island.
Perhaps their caverns were once the tomb of an ancient hero (his sarcophagus now buried beneath tons of manure) and the PCs need to recover several holy relics from the ancient paladin's crypt: Unfortunately, the task must be done without spilling blood.
If the goblins heard of giant bats near a human village, their quest to find and tame the elusive avian mammals could be quite aggravating for the locals. Go to Comment
A fascinating piece with detail in all the right places.
Usually goblins in my games have been mostly faceless minions or greater powers. It's nice to see a bit of focus on goblin society in a way that isn't bloody & murderous, yet still grossly golbinesque. Go to Comment
She makes a good action/romantic heroine, Kinslayer summed it up nicely.
One hole to be filled is her sudden jump from noble daughter to a frontline warrior. There should be a mention of where she gained the skill (also a potential for plot hooks). The rest flows straightforwardly on, no surprises there: drama and adventure awaits. Go to Comment
Plausible backstory? Check. Graphic description, both physical and social? Check. Distinctive character colour? Check. No eye-rolling moments reading the write-up? Check. Motivation independent of the pc's? Check. Good potential for interaction with the pc's? Check. Distinctive and memorable? Check. Go to Comment