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The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Cheka Man's comment on 2010-06-09 10:16 AM
This is a great submission, but unless it won a competetion...100XP? Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Cheka Man's comment on 2010-06-10 10:19 AM
I'm happy for you-I just thought it was a glitch, that's all. Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Dozus's comment on 2009-05-31 12:49 AM
Any suggestions before I submit? Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Dozus's comment on 2010-06-09 10:58 PM
When I first created this sub, it was part of a quest, but it was still "In Work." I guess I got the XP then, but since I just now promoted it to a full-fledged sub, it doesn't classify it as a quest sub, but it didn't change the XP.

At least, that's the only explanation I can come up with. Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
valadaar's comment on 2009-06-02 07:31 PM
Plot ideas perhaps? Other then that, a unique order of knights! Go to Comment
The Grand Order of the Reef
Society/ Organizations  (Combative)   (Area)
Moonlake's comment on 2009-05-31 04:03 AM
Only suggestion is to fix up the typos, I found a few:
Under History, 3rd paragraph- deemed "too" expensive;
Under Grand Order, I was under the impression that the proposition after the word "preside" should be "over" rather than "of";
Cuttlefish Order- "breathing" is spelled w/o the h
Coral Buckle- in the 1st half of the 1st sentence, you mean to say "Considered to be", right? the current phrasing is weird
Ray- should be "likened" rather than "liked"
Beyond Boshic- "fiery" spelled as firey

Other than that, I would say it's very structured and the details are very good. Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
manfred's comment on 2008-09-30 04:25 PM
They seem to be fun, you basic stone elementals given a good overhaul. If nothing else, they can be used as a spooky story about the dangers of the depths. Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
MoonHunter's comment on 2008-09-30 04:48 PM
They are a nicely done random monster for underground adventuring (and Dwarf annoyances). You did add some touches towards the end that made them a bit more that suprise/ pounce attackers of the lower depths. So they are a mysterious monster people race of the deep.

Still, they are underground Gnollish/ Orcish bags of hitpoints with suprise options.

Nicely written though. Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
Maggot's comment on 2008-09-30 02:44 AM
Do they really look the way that the comic depicts them? In your imagination, that is. All in all, nice work. Why exactly do they miners though? Is there a concrete reason for this? Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
Cheka Man's comment on 2008-09-29 02:51 PM
Mine earth-elemential types who want to protect their caves. Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
Michael Jotne Slayer's comment on 2008-09-29 09:02 AM
A bit computergameish in my opinion but it still has some rather nice parts. The songs in particular. Solid. Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
Dozus's comment on 2008-09-30 04:29 AM
In my mind, the comic image is a, well, comic-like image of them. I imagine them to look narrower, with thinner limbs and not such a large face, but something generally similar. They don't actually do any mining, they just exist in mineral-rich caves. Go to Comment
Stalagmen
Lifeforms  (Third Kingdom)   (Underground)
valadaar's comment on 2008-09-29 11:52 AM
A neat critter for the deeps! I like it! Go to Comment
Apox, Sunderer of Vautu
NPCs  (Major)   (Combative)
Strolen's comment on 2008-08-24 08:44 PM
Pretty good take on a destruction of a soul. Never thought I would write a statement like that!

A little curious of the motivation of choosing this armless person amongst others unless it was specifically to try and destroy pure goodness and sacrifice and turn them into what he bacame. The conversation when he was brought in didn't take it that way so had me wonder exactly why him.

Great sub! Go to Comment
Apox, Sunderer of Vautu
NPCs  (Major)   (Combative)
CaptainPenguin's comment on 2008-08-13 01:55 PM
Sad, horrifying, and perfectly villainous. Thumbs up. Go to Comment
Apox, Sunderer of Vautu
NPCs  (Major)   (Combative)
Cheka Man's comment on 2008-08-13 08:47 PM
A villian who would rather be good. Go to Comment
Apox, Sunderer of Vautu
NPCs  (Major)   (Combative)
Dozus's comment on 2009-03-10 03:49 PM
I'll chalk it up to dumb luck. Overlord Pogrom wanted to send a message to the rest of the Modoals that the Vautuans were here, and thus he needed a messenger. Among the many that were separated from their families, Pogrom thought that the one-armed man would be the least likely to fight given his condition, thus unlikely to get himself killed. He ordered Shimm's family captured and killed in front of the man, if only to increase his agony. Shimm's submission was a fortunate surprise. Go to Comment
Apox, Sunderer of Vautu
NPCs  (Major)   (Combative)
Murometz's comment on 2014-03-18 10:46 PM
Only voted Go to Comment
Apox, Sunderer of Vautu
NPCs  (Major)   (Combative)
valadaar's comment on 2008-08-13 07:24 PM
Very good Dozus! Most impressive! Go to Comment
The Dung Goblins of Dabazook Island
Society/ Organizations  (Agricultural)   (Local)
Kassil's comment on 2008-03-27 12:41 AM
Quite entertaining to read, and I can see this being introduced as background material when the PCs happen across a gaggle of goblins running around a farming community, only to find out when they assume the worst that the goblins are there on a regular trade mission, buying loads of dung to drag back to their island.

Some adventure hooks would be a nice addition; things like shipwrecked PCs being picked up by a dung barge and being expected to do some labor for the favor, or washing ashore on Dabazook Island, or perhaps having some frantic goblins hire them to deal with something that moved into one of their primary crop caves. Or, perhaps, another goblin tribe hires the PCs to 'deal with' the Dabazooks so the other tribe can move onto the island and take up the mushroom trade. Go to Comment
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