I like it. Especially so for a 100. For some reason I had pictured the jewelry worn in some extravagant outside ball of sorts...in the rain. Not sure where to go from that or what affect I think the metal should have but I like the visual. Any rain event has added flair of these kind of weapons are broke out for battle. Stored in tanks and pulled out in proper conditions. England, Washington State/Oregon, rain forests?
Quite a tour-de-force. I ejoyed reading this, as cartography is one of my favorite subjects, and this is a great rendition of the power of maps and map-making transcribed to fantasy. Just excellent!! And oh so complete. The cartogramancer's equipment list, the maps and spells, all the wonderful detail...
I love this and will incorporate it into the next (and probably every) campaign I run. Quite a sub. Even the comments are great (axle, Redgre, RGTraynor, infested-jerk, etc..)
Finally, I think Redgre's comment regarding the loss of "mystery" is an interesting one to consider (I hadn't until he posted that).
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Dozus, this is awesome.
I like this a lot, I think you could post it as is, but as for advice, I think some of the spells are a little redundant-the slave map, sibiling maps, signal charts all seem to be variations on the exact same power. But maybe writing it up this way is clearer than describing in general the powers a cartogramancer will have over the maps he or she creates. As trade items that adventures might equip themselves with while not themselves practing cartogramancy,slave maps and signal charts and the items that go with them are all useful descriptions.
I like the mount weazel concept, could a powerful enough cartogramancer use this to make islands at sea or streams or lakes in the desert? Could he put a forest over a road or a bridge over a river?
Another area of power you might explore are small scale maps. Could he/she make a map of door or gate to find the weak point? Could he make a blueprint of a puzzle box to find the traps? Could he use his maps like voodoo dolls, if he has a map of a person: there is plot idea the evil cartogramancer is kidnapping important people, drugging them, carefully mapping their body then sending them back in the world. If they fail to obey to he removes their eyes or cuts off circulation to their brain for awhile.
Can he use his power over maps to travel back in time, or at least age the map? Looking at an over grown jungle valley could he map the city that was there 400 years ago? Would this map include who lived where and what buidling were used for what?
Finally I can see having cartogramancer player as being challenege for game planning. You will have to have bunch of hand outs, you can forget the maze or traps you drew up...unless you really want to frustrate your PC by muting his powers so you can drop him in a pit or something.
But I think the idea is great, I had an order or map making clerics once, but they were no where as developed as this. Well done sir.