You know, I thought about these orbs for about a day and a half before submitting, and never did I consider one breaking! The effect would probably depend on what type of break it was. If an orb were to shatter entirely, it would release all of its stored light at once, dazzling the user and any nearby creatures and possibly causing temporary blindness in some.
If it were to crack, however, I imagine that the light would escape slowly with some random intensity. Kind of like a bucket that has a hole in it; the larger the crack, the more quickly the light would escape. What would happen to a creature inside the orb at this point is anybody's guess.
Thanks for the creative feedback on my first submission -- it's much appreciated! Go to Comment
I love the idea of using these as toppers to wizards' staves -- much more convenient than carting them around by hand in a dungeon. I cannot claim credit for the lux mites, however: those are an old submission of Shadoweagle's that I decided to include here. I've added the links to my post now, so you can check them out if you wish. Go to Comment
@valadaar: There is an upper-limit to what a basic-model orb can hold. Based on what I've read about the Plane of Radiance, I would assume that a basic orb would shatter if exposed to such high-intensity light -- though I leave this up to GM discretion. Certainly 8 hours of that light would be impossible to store without a custom orb (of which there might be a few floating around the world).
@EchoMirage: I actually disagree with you here. While some inventions are the product of accident or divine inspiration, most can be attributed to "Necessity, who is the mother of invention" (Plato). Most tools are conceived of when a smart person has a need for them. Because Lytharian *was* smart and his need was great, I believe that the origin story is entirely reasonable. But thank you for your feedback -- it really gave me something to think about for future submissions. Go to Comment