Agreed - a very good listing with a lot of gems.
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Regarding heavy-handed, scenarios where things are basically scripted (eg. After a night of drinking, the party wakes up...). I'd sooner hold that type of thing in reserve for when the PC's through their own actions have provoked the outcome and there was some chance to avoid it. But I tend toward sandbox gaming rather then scripted, so that's my tendency.
Wow. Very nice. Looks like a great little side-trek that can be used without much hassle. As Muro said, it is crisp, clean, and fresh in presentation and creativity, but not too strange as to cause complications.
A great way introduce the party to the ways of dragons, without making them a deadly threat, Good work.
Could be a nice change of pace.
As it is written, a sensible party will have little difficulty achieving their goal; the challenge depends mainly upon the ease with which they can discover each dragon's fancy.
Tjamaladara might detest falsehood, being straightforward; she could test the PCs' mettle as well, deciding upon their performance whether they're worth wasting time at all.
Shadrevaen could react favorably to behavior patterns seen in romanticized works, and less well to a pragmatic approach. A knight-in-shining armor or minnesanger might be the best negotiator, especially if putting on sufficient pathos. She could want the PCs to capture a famous bard for her (and locking him in a cage like a bird).
Zaulphiria, even though vain, might have the tooth of suspicion gnawing at her - what if she no longer looks her best? Carefully worded, an offer of lasting beauty-enhancing treatments would be worth a ton of bonus points. Badly phrased, it would get the PCs a massive minus.
This is wonderfully offbeat. I don't tend to use dragons in this way in my campaigns, but this sub is so smooth, clever, and uncluttered! PERFECT for a one-night stand type of game!
The point system is fun, the juicy hindquarters made me lol, and the droll and light-hearted tone of the plot is great.
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I could even see this as an entry in a Dungeon Magazine. Its tight!
Just thinking now, I would add an Imp maybe. Perhaps Zaulphiria's creature. Intrigued by the PCs visit, she sends her imp after them (to the next two), to see just what exactly they are "up to". Perhaps the Imp further impedes or annoys the characters, (with its impish ways) as they deal with the other two dragons.
Another thought is if the PCs convince 2 or even all 3(!) of the dragons to visit with Cornelius, further hijinks and possibly even blood-shed (scale-shed?) could ensue.
I can't believe I didn't vote on this. I read this when it came out a year ago, wrote up a whole adventure around it, I had pre-equal and other events associated with it. The style you took to the roleplaying wasn't/isn't really mine so I wasn't as warm to this piece as I have been to some of your others. I also agree with Echo in that it is a little too linear to be a GREAT adventure. Yet it should be an amuzing one. But anything that does what this did, inspires fan fiction, is really fantastic, this is funny. If I would suggest anything that hasn't already been said I would say play up the subversive anti-adventure feel to the whole piece, the straight line to success, the simple charactizations of the dragons, and the relatively few choices the players have make this much less of the satire it could be.
Again though just is case I am not clear, this is a really great write up in my book. -damn well formatted too, please help me with that if you ever get the tiem. I read it and wanted to make it my own. What more can you offer a gamer?