Is the drawback really a drawback?
Being a fan of subtle magics, I'd prefer the horn to be just luck-fortifying, more so as I cannot find why poisonous or molten hot mists would be useful to a simple, however brave, shepherd. The refreshing/healing property fits quite well though.
I like those! I would totally see this being a campaign side-track, ith the five rings separated across the kingdom, to be reunited by the plucky PCs before taking on the big bad or going up the mountain to query the trhunder god.
Good work Dossta!
I really like the overall idea and concept, reminicent of the old Spiderman villian, Electro. However, the thing I'm having a hard time wrapping my mind around is how one 'wears' this five link chain. It seems awkward at best. It reminds me of full body shackles on an inmate, with perhaps less flexibility. I've read it a few times now and I still get stuck on this. Am I missing something?