A really cool item with logical drawbacks and such.
Only one quibble - the selection of Glaurung as a snake name. To me it is in the same bucket as naming your wizard Gandalf :)
Dossta, thanks for keeping up with this collection. Each item alone is a great sub, but taken together they are exceptional. I really like the concept and the execution.
This horn is formidable, and I particularly like the subtle twist that could easily be the downfall of the horn's wielder, as he erodes away the inhibitions of his own men, slowly ebbing their humanity away. So far, the darkest of the seven item. I like!
- Adelheim's Seven Favours
- King Mosanggar's favours/tokens/gifts
- Adelheim's Aegis (with the implication that all the items are only facets of the aegis)
- The Steward's Prizes
- The Seven Sentinels
- The Seven Keys to Adelheim
- Mosanggar's Seven Legacies
- The Princes' Birthright
- Mosanggar's Wards (as in, protective spells)
- Mosanggar's Binding
- The Prince's Circle
- The Princes' Chain (a chain is only strong as...)
- The Stars of Adelheim
- The Adelheimian Unity
- The Princes' Pledges
Just one more to go after this. I know that I didn't get them done in time for the Quest, but I still want to use the same format to keep them all consistent.
Items (Wand/Staff/ Arcane) (Magical)
One problem I do have, minor though it is, is that you talk about powers being linked to a Cause, but that is not described either here or in what I take to be the main submission (The Kingdom of Seven Princes). And I'm not willing to look through six other submissions to hunt it down. It's not that important to this item, though, so not a big deal, just a little nitpick. Go to Comment