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Maire's Monsters
Lifeforms  (Constructed)   (Any)
MysticMoon's comment on 2013-01-01 01:06 PM
I don't know what you had in mind, but with the combination of modern education and mysticism, I see this in a sort of supernatural 19th century Europe.

I like the added detail for the other sub. Go to Comment
Maire's Monsters
Lifeforms  (Constructed)   (Any)
caesar193's comment on 2013-01-09 09:51 PM
Plot hook for iseabal:

She has heard of some compound or book or something that can cure (or perhaps regenerate her soul slightly) her of zombiism. She wants the PCs to go get it.

Anyways, I like them. Adds good details to Mother Monster.

And now for advice...

I think what you have is good. All I'd say you'd need is a plot hook for iseabal, to continue the pattern. I have that one idea, which I just gave, so if you want, go use it. You should probably add a couple more details, though. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
Strolen's comment on 2013-01-01 12:23 PM
The origins of the first zombie and the creation of the Art of Necromancy. Not a small feat!

The only thing I wanted a bit more of was her background of medicine and magic and how she used it through the years as she visited all these different places/people to fix herself. I had a need to see her taking that eclectic knowledge as her own and experimenting with it or something. Then when the big reveal comes and she brings her husband back, it isn't such a stretch that she could figure it out. Took me a second read to remind me that she did have a magic/medical background from family for it to make more sense, but that still leaves me hanging a bit.

Excellent plot hooks as well!

Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
Shadoweagle's comment on 2013-01-03 08:03 PM
I like it; I good origin story for necromancy! Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
Scrasamax's comment on 2013-01-01 06:00 PM
Twisted and perverse, I approve. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
axlerowes's comment on 2013-01-09 08:30 PM
I love the narration, I like the story and I like the idea. As a write up for NPC though, you give us history, but you don't give us her. We don't have a sense for her style or current state. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
axlerowes's comment on 2013-03-14 02:15 PM
Just noted the update, i think the two paragraphs on how to play her and her likely actions add a lot. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
Dossta's comment on 2013-01-02 10:48 AM
Update: @Strolen: Updated the story a little to emphasize Maire's own talents and research before the creation of the first zombie. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
Dossta's comment on 2013-01-09 03:19 PM
Update: Minor edit to correct the number and sexes of the children. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
Dossta's comment on 2013-01-10 06:33 PM
Update: @axlerowes -- Agreed, the character needed more life. Added a description and a few bits of her personality to play with. Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
MysticMoon's comment on 2013-01-01 01:02 PM
Great tone, excellent story on the birth of necromancy and zombies. Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
Cheka Man's comment on 2012-10-24 08:45 PM
Delightful. *thinks that I need to shave.* Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
Mourngrymn's comment on 2013-05-20 09:19 PM
I'm not sure if I created the undead beard fleas because of this or it was added afterwards. Regardless I feel obliged to vote, although I though I did before.

My son is playing a dwarven mercenary in a game. I will introduce him to this list for him to go through to add a "tick" to his character. No pun intended. Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
Mourngrymn's comment on 2013-05-20 09:19 PM
I'm not sure if I created the undead beard fleas because of this or it was added afterwards. Regardless I feel obliged to vote, although I though I did before.

My son is playing a dwarven mercenary in a game. I will introduce him to this list for him to go through to add a "tick" to his character. No pun intended. Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
Dozus's comment on 2012-10-26 08:50 AM
Spectacular. I will now grow a beard to keep moss in.

Seriously, though, the amount of detail here is great, not just for a 30 but for any sub. Big thumbs up. Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
Murometz's comment on 2012-10-26 12:25 PM
Just awesome!! I immediately begin mentally festooning the beards of various dwarven npc's in my head (worlds) with these lovely add-ons. These are so fun, they beg to be used. Great details! Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
axlerowes's comment on 2012-10-26 03:45 PM
This is a fun list, if only we had illustrations, cause I think this would make a great coffee table book!








.....for shameless dorks. Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
axlerowes's comment on 2012-10-26 04:19 PM
Only voted Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
Elbin's comment on 2013-06-03 12:32 PM
I didn't realize there was such variety in beards, and I keep thinking how many of all those things can fit in a single beard at the same time. Go to Comment
30 Things That Grow in a Dwarven Beard
Systems  (Agriculture/ Husbandry)   (General)
olontur's comment on 2012-10-25 04:09 AM
Oh I love this! Go to Comment
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