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Kren, the Name of a Card
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2006-03-07 10:01 PM
1) Generic. Each card could be compared to a mana battery, if you really wished to think of it that way (personally, I think it then loses it's elegance), which can then be used to work spells of the same House (because the energy stored is one of the five types of elements). I left it open for other GMs, but when I use Kren, there will be a list of rough spell effects that can be done, and what Tier of Kren it takes to do spells of that magnitude.

1b) No, there is no limit, save for normal weight restrictions. Though truthfully, I can't think of many war wizards that would really need more than a maximum of two decks (104 Kren? That's alot of magic.) The limitation is how much magic your soul can support once you start casting (you can only use X Kren a day). Each Tier will have a star rating that says how draining it is on you, but I leave that sort of decision up to the potential GM.

2) You'll have to wait till my post on the Elements is done for specifics, but yes, each element has more to it than meets the eye.

3) Heck no. They can be used to power a summon spell, but to the essence of the question, no.

Any more questions? Go to Comment
Kren, the Name of a Card
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2006-03-11 11:20 PM
Updated: Added in Multicasting Go to Comment
Kren, the Name of a Card
Systems  (Mystical)   (Defining)
TheSnakeRoselynAlexandra's comment on 2006-03-09 06:35 PM
I like the Idea there is so much you can do with the cards! Go to Comment
Kren, the Name of a Card
Systems  (Mystical)   (Defining)
Murometz's comment on 2006-03-04 03:31 PM
well conceived, Chaos! intriguing reading. Wish I had a better understanding of your world, to put it all in perspective. I guess I can start with the links. Go to Comment
Kren, the Name of a Card
Systems  (Mystical)   (Defining)
axlerowes's comment on 2013-01-06 02:10 PM
Only voted Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
MoonHunter's comment on 2006-03-05 10:50 AM
Nice start. Good organization. Keep up the posting.

I would like a post that summarizes the elements of the mystic system and what they cover (and if they are just physical elemental, or if they have other symbolic aspects). I know it is in the overview... but I would like an "over view" post here instead of the forum.

So in short: I want an overview post. I want an element post. I want demon magic post (so I can see what the bad guys are doing and how). That ends my christmas list for now. Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
MoonHunter's comment on 2006-03-25 12:42 AM
Let us try voting again. Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
Michael Jotne Slayer's comment on 2006-03-08 09:38 AM
Splendid stuff Chaos. Worthy of an HoH to bring it forth a little.
Currently I'm having some trouble with voting it seems, will try to vote as soon as possible:) Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2006-03-05 11:36 AM
I guess it's a good thing I was planning on doing so anyways. Moving my entire world (what little there is) from the forum to here is my eventual goal. Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
Chaosmark's comment on 2006-03-09 06:17 PM
Actually, I had thought of that when I hit on the concept, but I decided that no, age and lifeforce aren't neccessarily bound together inexorably, else whenever you took lots of damage (which takes a chunk out of your lifeforce as well as HP), you'd instantly age.

Instead, if you use too much lifeforce, and zero out, you'll just drop dead, much like someone who dies of overexertion. Heat stroke anyone? Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
Murometz's comment on 2006-07-21 10:15 PM
This deserves another look! Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
axlerowes's comment on 2013-01-06 02:14 PM
There seems to be a problem with the codex links. Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Scrasamax's comment on 2006-03-29 11:10 AM
interesting idea, nice tie into the religion of Kyren and the link to the sword draw magic is good. Reminds me of a more flashy version of the Ronin Warriors, who also had elemental aspecteda armors. Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Chaosmark's comment on 2006-03-07 09:46 PM
Updated: Organized and clarified a few issues. Has now gone live. Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Chaosmark's comment on 2006-03-11 08:32 AM
Update: Added in the Constant Heat subsection, as I was reviewing my notes and realized I forgot to add it. Oops. Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Pariah's comment on 2006-03-09 10:01 PM
Okay, light heavy armor. Made of pure energy, part of a set. It doesn't catch my fancy, but it is a good post. 3.5/5 Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
valadaar's comment on 2012-06-10 07:04 AM
Not bad, though I was hoping for more detail on the fire magics. Go to Comment
The Elemental Defenders
Items  (Armor)   (Heroic)
Michael Jotne Slayer's comment on 2005-11-22 11:15 PM
A little more "juice" and it would get a higher vote from me.
Still it is a solid idea. Go to Comment
The Elemental Defenders
Items  (Armor)   (Heroic)
Ancient Gamer's comment on 2005-11-09 05:03 PM
I like this. You have included history and created nice pieces of mythic armour. On the downside I must admit that I get "Diablo" vibes and that it is very combat oriented. They might seem a bit munchkin too, but since these suits are mythical of nature that is to be expected. Had they not been items of myth I would have subtracted from the overall score. Some kind of weakness could have been included, as could plot hooks. Go to Comment
The Elemental Defenders
Items  (Armor)   (Heroic)
Mourngrymn's comment on 2005-11-08 03:47 PM
Ok, I wil lcomment here Choas then just edit these out later. I am confused by this statement.

Pyre calls up a fireball to hit some enemies; the other four will not be affected. Conversely, anything beyond simple usage can and will harm the other bearers of the Elemental Armors, such as Pyre calling a firestorm upon the enemy army.

That seems to contradict to me. They will not be affected, but they can and will harm the other bearers. Can you explain this a little more please? Go to Comment
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