Strolen\s Citadel content. 
Tyren - Overview
Articles  (Resource)   (Game Mastering)
Chaosmark's comment on 2007-01-06 12:53 AM
Updated: Minor consistency and phrasing changes. Nothing big. Go to Comment
Tyren - Overview
Articles  (Resource)   (Game Mastering)
Murometz's comment on 2006-04-01 02:07 PM
Only voted Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
MoonHunter's comment on 2006-03-10 04:41 PM
Delete me eventually.
MoonHunter: In relationship to magic and correspondence (what things are symbolically linked to others)... what is associated with each element.

MoonHunter: You listed the personalities of people... which is a good start...

MoonHunter: but are there animals associated with fire (such as predators or fast land animals?

MoonHunter: Fire magic would be able to change people's minds?

MoonHunter: include in this the various functions and associations for each element.

MoonHunter: see? This will be very useful given the magic system you listed,

MoonHunter: On one last thing - Change the name to Magical Element of Tyren or some such... otherwise people will be looking at it for the wrong things. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
MoonHunter's comment on 2006-03-12 12:22 AM
However, I think you're looking at this from a different perspective than I. I'm presenting these five elements in an all-inclusive format, telling what each element does and why things are why they are. You're asking a question that sounds like it'd come from a student first learning of the elements and why things are why they are.

Well yes I am. The reason? Because people reading your post will not be natives of Tyren. They will have only a general clue about what the elements mean on Tyren.

That means they will bring their baggage with them. So Air will be of wind, intellect, senses, and travel, Water will be of ocean, emotion, healing, and people, Fire will be fire, drive, leadership, and physical arts, Earth will be solid, law/ order, crafts, and enchantment. But what will your average person think of void? Is it the same as western Spirit or something else?
**And you know other people will have other interpretations of them. What is it for your world?

The reasons I want associations and what each element specializes in, in skill/ areas of expression terms, is for magic users. They need to know what each element will do for their cards and spells.

There isn't any sort of "association" with animals and elements. No symbolism, no real links. The only assocations made will be in-game, by Scholars whose knowledge has exceded their wisdom, and won't affect the characters at all.
Except magic using characters. So everything will be done in game, i.e. the person running your game must make it up as they want without regards to what your vision for the world is.

Elemental associations run deep through symbolism and culture. Learned people will use them, even if they are not magical. The Hermetic ones, color Christianity, European Language, how wine is fermented, playing cards, heraldry, and millions of other things. If elements are not important, that would be okay. But you have an elemental magic system. You made them important.

Without telling us what each element is good for... we can't use the magic system except as a vague guideline for us to do our own work on it.

I am asking the hard questions because this has great potential. I would hate to see it wasted. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
MoonHunter's comment on 2006-03-19 10:43 PM
vote to be updated, when you update this one. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
Pieh's comment on 2010-09-15 06:14 PM
Enjoyable read. Not very fresh or new, but a good solid take on a classic idea. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
Cheka Man's comment on 2010-09-15 09:27 PM
A good idea from you. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
Chaosmark's comment on 2006-03-11 11:12 PM
In no particular order...

Yes, fire magic would be a part of casting a spell that manipulates people's minds. *notes that he forgot about multi-casting in his Kren post*

However, I think you're looking at this from a different perspective than I. I'm presenting these five elements in an all-inclusive format, telling what each element does and why things are why they are. You're asking a question that sounds like it'd come from a student first learning of the elements and why things are why they are (to the people of Tyren, the why of the elements is like rocket science to modern humans: accepted and trusted, but impossible for the average joe-blow to understand). There isn't any sort of "association" with animals and elements. No symbolism, no real links. The only assocations made will be in-game, by Scholars whose knowledge has exceded their wisdom, and won't affect the characters at all.

Then again, it might have an effect on rituals that require a sacrifice to perform. Use an animal associated with an element to enhance a particular effect. This is, of course, not something I'm going to handle. I leave any sort of associations and all that to any other GM who might use this system of Elements. I myself will not. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
Chaosmark's comment on 2006-03-11 11:22 PM
Updated: Gone live. Go to Comment
Elements of the Creation
Systems  (Mystical)   (Specific)
Pariah's comment on 2006-03-19 09:15 PM
I was stuck between 4.5 and 5. Bad place to be.

Anyway, Moon is right. Even if they don't really affect the magic, everyone is going to associate animals with the elements. You did it yourself inside the post, with air and the mongoose. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
MoonHunter's comment on 2006-03-05 10:52 AM
Not as useful as the other posts. It is short. It seems incomplete. It does not include what a ritual is like, what tools it needs, what someone needs to do to make it happen. It is very vague.

Witholding vote until updated. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
MoonHunter's comment on 2006-08-12 01:28 PM
And not being posted after all these months... A pity. I guess we could take up the mantle and start making information up for him.... Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
Scrasamax's comment on 2006-03-04 08:37 PM
A bit short, and a bit too focuesed on Zun, rather than the entire five elemental system. I would have liked to have seen potential implements of ritual (canopic jars and mummified corpses for Egyptian-esque, or elaborate circles and pentacles for Hermetic). This makes it feel like any old rock would do fine for a sil spell. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
Cheka Man's comment on 2006-03-04 06:29 PM
I like this as well. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
Michael Jotne Slayer's comment on 2006-03-08 09:31 AM
I like this as well, and the part about blood added a nice flavour like the lifeforce in Kren magic. Details like that adds life to your post.
But it's still a little vague and thus the vote, I would like more on the entire five elemental systems as a whole.

My holding vote 3.5. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
Chaosmark's comment on 2006-03-07 06:26 PM
Updated: Organized into sections, and added new information. Should be much cleaner now. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
Chaosmark's comment on 2006-03-09 06:34 PM
As I noted to MH, if you want more on the Elements, ya gots to wait until I finish my Elements post. Don't worry, it's being worked on constantly. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
Chaosmark's comment on 2006-10-14 08:28 PM
http://www.strolen.com/content.php?node=2394

I know you know it exists, because by jove you've posted continually to it! Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
axlerowes's comment on 2013-01-06 02:16 PM
Did it need its own post? Go to Comment
Kren, the Name of a Card
Systems  (Mystical)   (Defining)
manfred's comment on 2006-03-09 08:48 AM
A very interesting magical system.

Now that the using up of lifespan was mentioned, will not somebody with a shortened lifespan also age faster? (Like, you have halved your lifespan - you will become twice as old, or something to that effect). This doesn't have to be an immediate effect (but can be, if it was a particularly draining spellcasting), but would show eventually. Don't like 'just dropping dead'. :)

I would say such an unlucky soul would not die, but age surprisingly quickly, and the first disease or broken bone (yes, those will become frail, too) will take care of the matter. Go to Comment
Total Comments:
543

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2