Strolen\s Citadel content. 
True Ether
Items  (Potion)   (Campaign Defining)
manfred's comment on 2009-02-08 05:16 PM
Yep, raw mana, the stuff dreams are made of (or at least potions)!

In my version, raw mana cannot be permanently stored, as it slowly looses the binding into material form and becomes free magic again. This process seems to halve the amount of mana in regular intervals (like radioactivity). It is also said to attract some monsters... Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
manfred's comment on 2009-02-08 05:17 PM
One plus for the term 'Godsweat'. :) Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Kassil's comment on 2008-10-25 06:24 PM
I could see it being less flammable and more conducive to being rendered into a kind of plasma - like a lightning discharge rather than a flamethrower. If you mix it with other substances, though, I could see strange result occuring - mixed with normal volatiles, it might wind up with a kind of thaumic flame that burns even when it shouldn't, or that lasts much longer than ir reasonably should, letting it be used to create, say, a 'moat' across a harbor that can be ignited during times of war to deter enemy vessels, or a literal firewall around a defensive position that can last for an extended period. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Kassil's comment on 2008-10-25 06:28 PM
I could see a use for this in Kuramen, as well, much like Ouro sees for Locastus; distilled magical energy would be a very popular thing in the alchemical branches of thaumatechnology, although concentrations of it would, if anything, be even more dangerous. Since magic there is divine in origin no matter the usage, a bottle of this stuff would basically be like a bottled Divinity. No wonder it has that effect on mortals when they absorb it...

Excellent work. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Kassil's comment on 2008-10-26 02:40 AM
In most worlds, this is certainly true. Kuramen is... A bit different. Magic is less the blessing of a god and more their effluvium, a complete innate discharge of energy they have no real aware control over. Godsweat, as it were. In this world, it's very easy to tap into their energies, although rather dangerous to do so directly. Mages tend to be rare, but the potential of magic is enough that it led first to the rise of basic thaumatechnology in the form of runecrafting and crude alchemy, and then, when the steam revolution began, to 'goblin thaumatechnology', the dirty, dangerous craft of blending technology and thaumaturgy in as effective and dramatic a way as possible. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Kassil's comment on 2008-10-27 10:45 PM
The more I think on the name, the more I like it.

Godsweat is going to definitely be a substance in Kuramen.

Edit: Actually, I rather strongly suspect godsweat is going to be a drug produced by thaumatechnology, either on purpose or as a side effect of another process - perhaps even a two-drugs-for-one deal in the production of Deadman's Drops. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Scrasamax's comment on 2008-10-11 11:18 AM
Stronger, faster and more energetic than normal? Is this mana or meth? Seriously though, I think this is pretty interesting, the fusion of water with MFE is a little odd, but I can roll with it, and I like the implications of what this stuff can be used for. Fill a container with it and sling it with a trebuchet, mayhem ensues. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Cheka Man's comment on 2008-10-10 08:54 PM
Very good. What if you put that in a water pistol? Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Cheka Man's comment on 2008-11-03 05:57 PM
I'm going to use this soon in a submission. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-10 09:14 PM
Depends on how much water we're talking about. One of the small $.50 pistols? You'd get the normal effect. A Super-Soaker XXL MegaStrength UltraWet? You're going to create a superbeing for a very short period of time. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-10 09:22 PM
Updated: Added Plot Hooks Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-11 04:11 PM
I must thank you myself. If it wasn't for you posting Locastra, I never would have been inspired to start creating this steampunk-magitech setting. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-11 11:45 PM
Perfect idea val! I hadn't even thought of powering golems with this stuff yet. Flammability is a possibility that should be explored, if and when this is utilized. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-26 01:46 AM
In such a case, I doubt it could be coalesced in any fashion short of a divine mandate of some sort, as the premise of this was a pervasive magical field of energy being coalesced into a liquid form. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-26 02:01 AM
Updated: Removed the turbine explanation of discovery and generalized it as per general thoughts of "not-quite-fitting-in"-ness, as 'twas not essential to the original concept.

Original has been saved, if common opinion is that this version is worse it can be reverted back. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-10-26 02:05 PM
"Godsweat". Wow. The imagery there is...just wow. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-11-03 08:51 PM
Looking forward to seeing it! Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2008-11-03 08:53 PM
You honestly wouldn't want waste so much expensive Ether to flood the enemy walls with it, when you could instead use a lesser amount to torch them with a Wave of Fire spell, or some such thing. My personal thoughts are that you'd only ever see Ether used as a combat tactic as a one-off "What the heck did he just DO?" thing. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2010-05-30 07:20 PM
Something to also consider when utilizing condensed magic (of any form, not just Ether) is the concept of efficiency. The earliest processes to refine and produce physical manifestations of magic are likely to be horribly inefficient, both in quantity and in quality. As in life, most technologies take a while before the processes to utilize them efficiently come about, and this should be no different.

The quality of Ether can vary, initially starting as extremely low-grade "magical dregs" that can barely power a cantrip due to impurities, then slowly improving until it becomes possible to truly power upper-level spells with it.

As Moonhunter once said, magic is a technology, and should be treated as such. Increases in quantity and quality are a trademark of advancement, and so it makes perfect sense to incorporate this into your campaigns. Go to Comment
True Ether
Items  (Potion)   (Campaign Defining)
Chaosmark's comment on 2010-05-30 09:28 PM
Slight bump, to make note of the fresh idea added to the post-script of the submission. Not sure why it didn't occur to me originally, but it's something to definitely consider. Go to Comment
Total Comments:
556

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2