I'm not entirely sure such would be possible. The petals are extremely fragile, and the distilled liquid not much better. I highly doubt either would survive launch without activating. An interesting proposition, however. Go to Comment
Another cool one. The interesting dynamic here is that many "night-types" may detest these flowers, crushing them underfoot whenever seeing a patch. Though, I would suggest a name change, to avoid confusion with the common sunflower. Go to Comment
Theotech. Never thought of -that-, actually. You get my thumbs up for originality, for sure. I like the name Whrrrm also, though somewhat unrefined, it fits well the character of a direct man, like a smith. Go to Comment
I leave that up to the GM who uses the Melders. The Inscriptions on it help merge the metal and flesh into a seamless whole, among other things, but that can include or exclude the actual sense of touch. The body enhancements in general are fully-capable replacements for the limbs lost/replaced, but there is nothing to prevent Melders from becoming more and more inhuman and unfeeling the more portions of their body are replaced if a GM so desires. Go to Comment
It seriously seemed like the natural extension of divine blueprints, to be honest. From your comment, I wonder if I made it clear enough that Whrrrm was the diety, and Ailm/Kecet was simply the Leader of the Melders? Or were you mentioning that Whrrrm seemed to be a name that a direct man such as a smith would bestow upon such a hypermachine? Go to Comment
I honestly tried to make Whrrrm be benevolent at first, but I just couldn't force it on what seemed to me to be amoral by nature. I had to leave it up to prospective GMs to decide where he falls along the spectrum, whether that be good, evil, or perhaps a more Axtrami-style neutral.
Re: Artificial Head - I was more worried about PCs wanting Melder laser-cannons on their arms, to be honest. Couldn't be done (or shouldn't be allowed) with normal thaumatech, but the theotech could prove all sorts of nifty in that regard, if a GM was so inclined.
Hm...Clerics of Whrrrm being gifted with theotech spell-emitters...I see an NPC coming on. Go to Comment
A small, enchanted chest, 2 feet on a side. It is of some dark wood with fantastical images graved upon it. Worn leather straps act as hinges and a simple toggle keeps it closed. Anything placed within it, with the lid closed, becomes accessible to anyone with one of the other 5 identical chests. Once it is taken out of any one of the 6, the chest is empty again. Perfect for passing messages or small items between widespread groups, such as ships at sea and their ports of call or generals on the field of battle.