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Gateshatter
Items  (Melee Weapons)   (Magical)
dark_dragon's comment on 2011-11-28 07:31 AM


I actually like this hammer. It's a good, solid sub, but I would have liked to see more story hooks and background. Maybe a description of the current wielder.



I quite like the twist, the ability to break down social barriers would be surprisingly useful. I guess that because of its size, magic and the enhanced social abilities of the wielder, anyone who owns this would have a far ranging reputation.



I could definitely see the hammer's reputation, if not its actual power, being a great source of plot hooks and GM mischief. 



3.0 base +0.5 for twist.


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Gateshatter
Items  (Melee Weapons)   (Magical)
Dossta's comment on 2011-12-02 12:15 AM


Breaking down social barriers with a MASSIVE hammer is a pretty funny idea.  I'm not sure exactly how it would work, though.  Does the bearer just walk up to someone with the hammer strapped onto his back and engage in conversation, or does he have to hold it threateningly?  I can imaging that the effect is not entirely magical in nature, as the sheer size of this weapon would be enough to intimidate most sane people. . .


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Gateshatter
Items  (Melee Weapons)   (Magical)
MysticMoon's comment on 2012-03-07 02:53 PM
I read this as a sort of take on Alexander's solution to the Gordian Knot.

"Kindly stop with the bureaucratic runaround before I use this hammer to remove it permanently." Go to Comment
Gateshatter
Items  (Melee Weapons)   (Magical)
MysticMoon's comment on 2012-03-07 03:01 PM


I love the benefit/drawback balance. I think it works very well. The only thing missing is the backstory.


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Banshee's Cry
Items  (Art and Music)   (Magical)
Scrasamax's comment on 2011-11-08 12:41 AM
Only voted Go to Comment
Banshee's Cry
Items  (Art and Music)   (Magical)
Cheka Man's comment on 2011-11-07 12:30 AM


Not a flute to play for fun.


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Banshee's Cry
Items  (Art and Music)   (Magical)
Chaosmark's comment on 2011-11-07 12:03 AM
Ear plugs (or being deaf) would help the user. Localized silence of some kind wouldn't necessarily work, because then the targets wouldn't be hearing it either. Go to Comment
Banshee's Cry
Items  (Art and Music)   (Magical)
Chaosmark's comment on 2011-11-07 08:29 AM
Update: Cheka's comment reminded me that I somehow forgot to include the third, extremely minor effect (not sure if it really qualifies as a benefit, but there it is) that the flute has. Deeeeerp. Go to Comment
Banshee's Cry
Items  (Art and Music)   (Magical)
valadaar's comment on 2011-11-07 11:57 AM


 Love evil magical instruments.



 Pehaps it provides some benefits to other evil-intended musical magics played upon it.



 



 


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Banshee's Cry
Items  (Art and Music)   (Magical)
Moonlake's comment on 2015-05-31 04:22 AM
Short and sweet. Go to Comment
Banshee's Cry
Items  (Art and Music)   (Magical)
Redgre's comment on 2011-11-06 10:17 PM


Interesting flute.  At first glance I would say the drawbacks are on the heavy side.  But I do see why you placed them where they are.  Would ear plugs help the user?  or some other localized silence spell?  Good idea.  I'll use this one.


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Banshee's Cry
Items  (Art and Music)   (Magical)
Dossta's comment on 2011-11-08 12:15 PM


In the hands of a skilled necromancer, I wonder if the flute could manifest new powers?  Also, while I understand that it was taken from a banshee, does that mean that all banshees carry an item like this that gives them their power?  Or was it created by some other being?  Overall, a compelling item.


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The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Siren no Orakio's comment on 2011-08-18 06:50 AM


Reminds me, actually, of an old Arthur Clarke short, in which humanity comes up short on Judgement day. Punishment is for all the dead to wake up, and for every one to be needless and immortal. The world gets very boring, then an angel talks God out of it on a technicality.



 



Still, very solid. 


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The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Scrasamax's comment on 2011-08-17 07:09 PM
I think I work there... Well done sir. Now time to go look at something happy! Go to Comment
The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
EchoMirage's comment on 2011-08-18 03:13 AM


Given the nature of this particular hell, it may be difficult, but methinks this lacks ... something... to make it really stand out.


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The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Cheka Man's comment on 2011-08-16 01:16 PM


What a boring place to be. 4.5


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The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Chaosmark's comment on 2011-08-15 08:44 PM
Remember, without surprise there is no anticipation. Without anticipation, one loses a significant portion (in some cases, all) of the enjoyment from activity.

Every minute of every day is that stretch of time right after a break when you have nothing to look forward to except more of the same crap you've been dealing with all day. Nothing new, nothing fresh, nothing exciting. Drab. Dreary. Boring. Go to Comment
The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Chaosmark's comment on 2011-08-15 08:45 PM
I never read Dragon Magazine, so I'm not sure how well done Nogard was, but I certainly appreciate the compliment! Go to Comment
The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Chaosmark's comment on 2011-08-17 08:18 PM
Dear Cthulhu, yes. I had to stop writing every so often and do something cheery. This thing is depressing. Go to Comment
The Hell of Half-Nothings
Locations  (TransWorld)   (Any)
Redgre's comment on 2011-08-15 08:07 PM


A very real hell.  Dying a thousand times a year of boredom.  Alot of parallels to Nogard, the PC retirement world proposed in Dragon Magazine umpteen years ago, only you made it much more.  I like it.


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