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Shardis, the Shining City
Locations  (City)   (Plains)
Shadoweagle's comment on 2013-10-20 06:28 PM
Very Nice, CM. Shardis should be Central city around many scenarios; a place where the pcs can return to for many games and levels, to rest and purchase goods. During their many stays they can learn more and more of the city,

and then one day, months down the track while the pcs are resting up in town, the eclipse occurs...

not only will it be a massive scenario in itself, but it will change up the entire campaign, as even if/when they make it out or stop the demons, their home city is done fir. They must venture out into the world. Go to Comment
Shardis, the Shining City
Locations  (City)   (Plains)
Chaosmark's comment on 2013-09-15 09:28 PM


At long last, the next installment to The Bringers of Midnight arrives! Rejoice! Rejoice! (Or just comment, you know, whichever you prefer.)



Many thanks go to MysticMoon for proof-reading this, as well as to all those in the chat who helped flesh portions of it out.

Go to Comment
Shardis, the Shining City
Locations  (City)   (Plains)
valadaar's comment on 2013-09-20 08:51 AM
The Eclipse certainly makes this submission - the city as it was was a nice high-magic city, but not overly remarkable. The transformation into the war zone gives it a desperate air and like Gossamer said, having the PCs there when all hell breaks loose would make the greatest impact.

Well done! This would make a very interesting mini-campaign. Go to Comment
Shardis, the Shining City
Locations  (City)   (Plains)
Renlim's comment on 2013-10-02 08:39 PM
Awesome! Go to Comment
Shardis, the Shining City
Locations  (City)   (Plains)
Gossamer's comment on 2013-09-16 01:08 PM
First of all, let me just say that the proof reading really shows, me likey! The first description of the city put me in mind of Gloomwrought, Sunnydale (Buffy the vampire slayer) and Bright Falls (Alan Wake), but then it didn't deliver, with a very standardized city. But then, BAM! You turn the whole thing into a huge mega dungeon. If the PCs were already present when the eclipse happens, that would probably be easiest, as I dunno what else would prompt them to enter such a place afterwards.

I immidiately thought that Jorge was a woman, otherwise why would he/she hide his identity like that, using a marital aide to impress the girls, no doubt. Very thought provoking and inspiring. I don't normally go for horror, but if I did, I would use this. A great submission, full score! Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Siren no Orakio's comment on 2013-09-12 06:06 PM
I like it, it just feels like it needs something more in terms of a consequence than just dealing with the spirit who rests within the reliquary, especially if you manage to strike a bargain with him. Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Shadoweagle's comment on 2013-09-11 07:50 PM
An object suitable to enhance undead which PC's face, rather than have them own it. It could be a useful item to confound PC's who think they know how things work, by having the undead they are facing suddenly work tactically! Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Mourngrymn's comment on 2013-09-11 12:07 AM
I am voting a little higher than I normally would.

My issue with it is it seems rushed. Just not enough information, for me anyway, that puts the truth behind the war between the two. Or how this reliquary was made. If he was capable of making one than couldn't he effectively trap all of the enemies he defeated and by placing them in these boxes, have a (fantasy version of a computer or Internet) plethora of information at his disposal.

I would be that not only does the box have some control or influence over nearby undead, that perhaps it can eventually subvert weak willed possessors of the box thereby taking them over. Or nearly suggesting ideas.

Now, to the reason I enjoyed it. It's not a unique idea but it executes well. The purpose is there for you to immediately get and understand, although more info would be my vote. It's almost like a mild version of Pandora's box. Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
valadaar's comment on 2013-09-19 02:25 PM
A decent item, with lots of potential uses.

For a long-term plot, the spirit inside the box would want to get _out_. For a powerful necromancer, not having a physical body once he does so many not be that big a deal - many undead are non-corporeal. The trick would be how to get out without being drawn off to the afterlife and probably consignment to Hell or its equivalent.

Perhaps a plot could be an infernal being looking to collect the 'overdue' soul of the necromancer. Maybe even recruiting the PCs to this end.

As for why it is not more common - I'd say it could in fact be more common as making magic items by binding spirits within is a perfectly reasonable way to go.



Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
MysticMoon's comment on 2013-09-11 10:11 AM
I like this, both because the core idea is pretty cool to me and because the full idea is conveyed in such a short sub. There could be a lot more fluff text (and I would certainly enjoy reading that) but the idea as presented is complete enough to use and adapt. 4/5 Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Gossamer's comment on 2013-09-11 11:29 AM
Only voted Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Darkstand's comment on 2013-09-11 12:25 AM
Not a original idea, but fairly well done. As to why he did not do it more often, these things probably take a lot of work, they can't exactly be mass produced. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
Shadoweagle's comment on 2013-08-29 05:15 PM
I'd enjoy hearing more on the backstory of the necromancer and his mad lover; I think that would be worth a dub all in itself. Also, the Council of Five sounds like an interesting organization!

As for the object itself; it's beat, and knowing where you got the inspiration from, I can't help but picture zombies dancing to a fiddle. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
Cheka Man's comment on 2013-08-29 12:48 PM
Useful to deal with undead armies. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
Mourngrymn's comment on 2013-08-29 10:05 PM
I don't mind that it is short. Although I echo Shadow in wanting to know more of the backstory. All in all and odd item to find in the Cult of Necromancers but worthy of a shelf. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
Chaosmark's comment on 2013-08-29 08:16 AM
Yeah, this one isn't getting any more complete. Have at it! Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
valadaar's comment on 2013-08-30 08:10 AM
Short, simple and good. It has a Friday the 13th (TV series) feel to it. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
MysticMoon's comment on 2013-08-29 12:31 PM
You misspelled Bean Sidhe. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
MysticMoon's comment on 2013-08-30 09:39 PM
The intro is great and it's certainly useful as-is. It's also true that I wish there was more backstory and general flavor. Go to Comment
Lover's Downfall
Items  (Art and Music)   (Magical)
Gossamer's comment on 2013-08-29 12:22 PM
If it wasn't so short, it would have gotten a higher score. But this was a very interesting and original piece. I especially like that it's cursed. Oh, and it's spelled Banshee. Go to Comment
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