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The Soldier and the Princess
Articles  (Fiction)   (Gaming - In General)
Chaosmark's comment on 2014-07-27 10:24 PM
A very good point. It reads better without that sentence. Thanks! Go to Comment
The Soldier and the Princess
Articles  (Fiction)   (Gaming - In General)
Silveressa's comment on 2014-07-29 10:00 PM
A touch if tragic tale, works great for a bard to recount at the tavern some eve, nicely done! Go to Comment
The Soldier and the Princess
Articles  (Fiction)   (Gaming - In General)
Kassy's comment on 2014-07-28 06:31 AM
Neat short story CM.

4/5 Go to Comment
The Soldier and the Princess
Articles  (Fiction)   (Gaming - In General)
Kassy's comment on 2014-08-18 10:53 AM
Have a HoH on this. Me likey :) Go to Comment
The Soldier and the Princess
Articles  (Fiction)   (Gaming - In General)
knowman's comment on 2014-07-27 09:02 PM
My only piece of advice is that I would get rid of or change "This is okay.". It is far too mundane for such an epic story of love and loss. Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
Shadoweagle's comment on 2013-10-26 09:30 PM
It's cool, and i would love to read more on it. A bestiary of biomancy mutants and animated book-beasts and such will be a nice addition, should you ever choose fo expand this.
Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
Scrasamax's comment on 2013-10-27 07:40 AM
Fun stuff! Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
Chaosmark's comment on 2013-10-26 12:45 AM
A quick oekaki submission to get the juices flowing again. This was inspired by a comment Dozus made somewhere, reproduced below:

"*Bibliorynth - noun, a maze-like library. Origin: Me, like five minutes ago. Combination of the Greek biblio (book) and labyrinth (labyrinth)." Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
Chaosmark's comment on 2013-10-26 09:57 PM
And thus was the freetext added. Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
Chaosmark's comment on 2013-10-31 09:06 PM
A fair point. I consider places with massively-lethal environments to be, frankly, realistic. We DO have places on the planet where one wrong move will kill you dead. However, they should be rare, as such places are in real life. And, unlike in real life, you should probably let your players observe the deadliness first-hand before subjecting them to it. That seems like the best compromise between not coddling your players while still preventing them from stumbling into something their PCs would have known not to do. Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
Murometz's comment on 2013-10-31 10:03 AM
Ah, an Oekaki. well, I guess in that case, i can't say, "This needs more!" (But it does).

Nice setting though for adventure. I always wondered if we'd ever get that Bibliorynth sub after Dozus coined the term. :)

Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
valadaar's comment on 2013-10-31 06:45 PM
Very interesting!

When locations as lethal as this are brought up, I have to wonder about how they would be used in play? Complete obliteration from one wrong move? Lost, sure, but unrecoverable? Of course it is easy for a GM to change to suit their own game.

Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
valadaar's comment on 2013-10-31 06:45 PM
Only voted Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
caesar193's comment on 2013-10-26 09:39 PM
If its an oekaki, it should have the oekaki freetext. So that people know going in what to expect. Other than that, a good idea. I agree with SE on the bestiary of dangers within the bibliorynth bit. Go to Comment
The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
rickster's comment on 2013-10-31 08:52 AM
This gives a whole new meaning to "a little learning is a dangeeous thing."
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The Bibliorynth of Zhao Zweh
Dungeons  (Other)   (Rooms/ Halls)
rickster's comment on 2013-10-31 01:46 PM
This gives a whole new meaning to "a little learning is a dangerous thing."
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Quarantine of Light
Plots  (Mystical)   (Multi-Storyline)
Shadoweagle's comment on 2013-10-09 07:13 PM
Like i mentioned in chat before - there are some small similarities between this and a sub I made a while back, but yours is much better :D Far more polished!

This would be great fun to impose on some PC's to surprise them. Have them come back from a massive adventure, thinking that Shardis is just their port-of-call to heal and rest up, and then unleash this invasion on them! Nothing like perverting their perceptions of safety :D Go to Comment
Quarantine of Light
Plots  (Mystical)   (Multi-Storyline)
Murometz's comment on 2013-10-03 12:14 PM
I love the stages format presented here! Makes it really easy for a GM to utilize the series of events. Also, well done on making "The Event" change the city permanently afterwards. Many scenarios leave out the, what happens after part. The bit about some demons remaining and 'hiding away' after the portal is closed is also a nice touch for an ending, and another beginning (follow-up visits/adventures) Go to Comment
Quarantine of Light
Plots  (Mystical)   (Multi-Storyline)
valadaar's comment on 2013-10-09 09:00 AM
An excellent and very reusable location!

This would be a great place for a McGuffin to be found. Go to Comment
Quarantine of Light
Plots  (Mystical)   (Multi-Storyline)
Gossamer's comment on 2013-10-18 06:24 AM
This was an awesome and very professional sub that wouldn't be out of place in an official WotC module, like Muro, I loved the stages and the detailing of the events.
Love it, full score! Go to Comment
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