Too much cliche-D&D for my tastes. As Moon said, too generic. There's no depth or backstory, beyond the fact that they may have been started by an Illithid. How did the come into being? Why are there two different types, and why the cost difference? Why do they use the methods they do? Flesh it out more, and I may change my vote. Go to Comment
It is just another uberish cult of uncatchable assassins. There is an attempt to make it more interesting, but it is not that differernt or interesting than the generic assassins organization. Go to Comment
What strategies do they use to avoid detection? How does one contact them? What role does the illithid play? GMs are supposed to be able to use this, so you need to provide the background details, not just what PCs might know.
Format wise, there are inconsistent capitalizations and spelling errors.
Using demons and summoned monsters to perform assassinations is a bit interesting, especially if the victims are PC's. Go to Comment
For those familiar with cantrips, you know they are minor acts of magic that have hardly any noticable effect on the world. For example a cantrip to make your food taste better won't heal you any more, or be any more nourishing, just won't make it so hard to get it down. A light cantrip certainly won't be able to blind or even distract anybody, but you might be able flash it to signal someone looking at the right spot.
What if children's nusery ryhmes were a form of cantrip? Like the "Rain, Rain, go away, come again another day." One child singing it wouldn't do more than spare her house a couple raindrops, but what if the whole village got together and was chanting in unison? Each one doing just a bit might actually be able to divert a whole storm...
Ideas ( System ) | June 29, 2003 |