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Lost children...
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2002-11-12 02:02 PM
I can see smart characters figuring the monster/children connection fairly quickly, but the concept is awesome. A little subtlty should mask the connection until it is too late. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2004-02-26 05:02 PM
Oh my...even my most intellectual player may have a hard time with this concept....very good....it's so twisted it fits my style perfectly....most excellent.....mwahahahaha Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2004-05-21 08:39 PM
Eh... cute idea, but I don't know many players that would feel any sort of remorse. Afterall, the wizard had converted them to monsters, who then attacked the players. I serious doubt any player would feel serious guilt about killing them, especially without a known cure. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2005-10-11 09:22 AM
Nicely done. I had it figured out as soon as the small little monsters attacked the town, but I think that with a little bit of work, this could go off without a hitch. However I think that the kids should only present enough of a chalenge for the adventurers to have a hard time capturing them, just in case the adventurers figure it out. I know that if I were playing, and I had figured it out, my player (assuming he was good) would never have injured the children any more than he had to.

The best part is, is that this kind of adventure is win win. If the adventurers kill the kids, then they have evil plot twist to keep them remembering this adventure for a long time to come. If they figure it out early and manage to save the kids, then the difficulty of having to subdue and capture them all will make everybody feel warm and fuzzy inside, and they will still remember the adventure because they went the extra mile.

-Nobody Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2005-11-12 01:26 PM
Ditto here, simple TV/movie "shocking twist" but still one that no one ever seems to use - excellently done and I agree the mama and dada warcries should be included, its much more unsettling that way, and also agree the one that may free the PCs is somehow disabled or brain damaged etc - lastly the idea about the kids WANTING to be monsters is the final brilliant touch to make this quite a memorable scenario. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2002-09-19 02:16 PM


Ideas just explode for this one. Need to get the group together just for this!!

My guys may figure out the kids are the monsters not too far into it if the 'boiling cauldron' comes out too early. I would throw them in cells and really have a few of the children in cells around them to make it seem like they are all there. Have all the 'experiments' happening in another room where the characters can here the children's screams. Perhaps a dead body or two come out and/or then some of the deformed beasts or something.

Add this perhaps with a slave trader type plot where the characters are searching for some other kidnapped children and it leads them to this town. Then the fact that children dissappear from this town will all add up to a lot of children that will better justify the fact that there are a lot of these monster things.

I love it!!! Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2002-09-23 06:14 AM
If some children are saved, maybe even revived through the boiling cauldron somehow, they should be transformed back. Even if it works, some monstrous marks may stay behind...
-Why does my child have orange skin?
-increase any racial tensions already available
-openly question the heroes abilities and well-meaning
... Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Agar's comment on 2002-11-12 08:18 PM
There's nothing like a good ethical conflict to really screw a player's day. I love it. I'm nice and don't like to have my players accedentially kill kids, so I might provide them with and out to recognize this earlier, like they get attacked on the way to the tower and the monsters "war cries" sound like mommy and dada. But that kind of escape really only puts them in a difficult position, because they they would have to try to subdue and capture every single creature they fight. Difficult as that may be, at least the characters would be on ethically sound ground.

Given that the kids apparently must be brainwashed or mind controlled some how (I don't see them wanting to go back to their homes and bring their freinds and siblings in for touture and disfigurment likely) I don't think one of them would help the players out by opening their cage. Something must have gone wrong with any thing that helps them, for example a mentally challenged kid, one too old to be used, one very new so the "treatment" hasn't fully taken effect.

The whole plot is great and leaves them a much bigger task than they thought they would have no matter how they approach it. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Siren365's comment on 2003-07-04 09:37 PM
How wonderfully twisted. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
agentorange's comment on 2004-03-28 05:53 AM
Rock 'n' Roll! That's one great plot I'll be sure to use. The great thing is the deviousness of the plot. It starts out as as standard "bash-the-evil-wizard-and-free-the-children-and-collect-the-reward" but the twist will really hit the adventurers hard. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
vampyre_apocalypse's comment on 2004-05-25 11:30 AM
Well, they may not feel guilty, but it does have the effect of making them think twice next time before killing indescriminately, especially if the assailants prove to be no match for the PCs. Also, while they may not be upset by this revelation, the parents of the dead children certainly will, and I doubt they'll be too happy with PCs once they find this out.

Excellent plot. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
EchoMirage's comment on 2004-08-06 03:32 AM
One more twist ... the children are happy in their new state - they can be creatures of fairy-tale after all, and some of them can fly, and the transformation is not painful...they WANT to bring their fellows the same joy! So, not only the players are killing the kids, but they also are acting against their will, and the kids are but defending their choice.
The wizard is just a befuddled old man who is following the wishes of the kids...literally.

Excellent! Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Michael Jotne Slayer's comment on 2006-03-31 05:17 AM
The main idea of this plot is excellent and the idea-expanding comments is Strolen's Citadel at it's very best. The plot write up could use some polishing but that's about it. The concept is also one of those you will remember because of the simplicity of it. So any session night you might have run dry of material, use this. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Mourngrymn's comment on 2006-06-15 10:28 AM
While it has been said multiple times already, I determined the whole plot before it was finished but it is evil enough to throw a few twists in to make it workable in a game. Well done.

Oh and yes I read this a year ago and it was lost to the ages, I just found it again. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Dragon Lord's comment on 2005-10-13 08:19 AM
A truly twisted plot definitely a candidate for the "wish I'd thought of that" award

Even if the PCs spot the connection between the lost children and the small monsters early on, they still have the problem of what to do about it

Love it 4/5 Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Drackler's comment on 2006-03-31 11:54 AM
Nice and twisted. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-05-04 10:49 AM


Now this is an evil one.  I would tend, as others have mentioned, to give more hints early on, but thats my own take.



A great plot!



 


Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Moonlake's comment on 2013-05-28 01:05 AM
A nice evil twist. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Peppe Pepis's comment on 2009-07-27 02:16 PM
Only voted Go to Comment
Total Comments:
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