Strolen\s Citadel content. 
Azriel Marquis
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Barbarian Horde's comment on 2007-11-10 02:13 AM
I love this post. It's just so awful. Go to Comment
Azriel Marquis
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CaptainPenguin's comment on 2004-09-11 07:44 PM
WHY HAVE WE NOT GOTTEN PAST THIS?!!

I'm sorry, I was out of line for saying that. I apologize, but in my defense, I'd like to say that if roleplayers have anything to say about it, the world's dominant species is NOT humans, but is, in fact, drow/dark elf assassins with no pasts, and/or amnesia, and who are hated.

First of all- how does the sword have the power of the elements? Does it control those? What is its power?

Second- the reason this character doesn't have a background is because the author is straight-up lazy. That is the only (somewhat) viable reason that I could give for a character not to have a background, and don't give me any of that amnesia bullshit. EVERYBODY HAS A PAST! And guess what, even if Captain Cliche the Dark Elf doesn't remember his past, he still has one, and WE NEED TO KNOW IT.

Third- "she is a mage/fighter also". What the does that mean?

Fourth- I don't ever want to see the name Azriel, EVER AGAIN!

0/5. Go to Comment
Azriel Marquis
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CaptainPenguin's comment on 2004-09-12 10:11 PM
BRAVO!

*claps for Scras' speech* Go to Comment
Azriel Marquis
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MoonHunter's comment on 2004-10-14 09:57 AM
Ever read or watch the Borne Identity?

Even if the character has no history, the GM should know what that history is. If the character had no "expert level" or "exotic skills" then the character could of been any old urchin off the street. People with expert and exotic skills were taught by someone, practiced on someone, and usually employed by someone. If they were an assasins, they probably killed a few people along the way. They have a past, even if they don't remember it. (Of course that past should come to haunt them).

I would say to delete this, but I think the follow up dialog was more instructional than the post. Go to Comment
Azriel Marquis
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Scrasamax's comment on 2004-09-12 02:20 PM
I agree with everything the Captain has said.

No more Drow, no more assassins, no more characters with unknown histories, or lost memories, or lost cities.

Please.

0/5 Go to Comment
Azriel Marquis
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Scrasamax's comment on 2004-09-12 07:15 PM
Until someone comes up with an original application, or exceptional delivery of an assassin, I dont think there is much need for them. Despite all variation thus far, all assassins are invariably ibilly-bad-asses/i who have one goal, and that is to be as brutaly effective at killing sentient beings as possible. They invariably have the same backgrounds of harsh upbringings, slaughtered families, or the passe ino memory of their childhood/i. Unitl there is a way to effectively break this mold and create a new aspect of the assassin, we are better off without the same old character dressed in black with a bad attitude, loner mentality, and cliche name.

As for the Drow...I think the world of fantasy would be much less mentally inbred if it were not for the Drow. It is the fantasy of the ulitmate evil black elf that has been bred back into itself so frequently that there is nothing left to build upon, and the entire product has become decayed with overuse and turned into an idiot child for lack of fresh perspective and ideas. It is time to lay the Drow Assassin in his grave, lay a rose on the tomb stone, and get on with our lives...er...games. Go to Comment
Azriel Marquis
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Scrasamax's comment on 2006-04-04 06:22 PM
Added this jewel to the Bad Example freetext, where it belongs Go to Comment
Azriel Marquis
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EchoMirage's comment on 2004-09-11 04:00 PM
Another drow? Momma told me to stay away from drow, and for a good reason I guess.
I know elves forget a lot, but the drow WILL know his past, WILL have some motives besides 'me evil' and WILL be rated badly if he's but a paper cutout... Go to Comment
Azriel Marquis
NPCs  (Extras)   (Travelers)
EchoMirage's comment on 2004-09-12 02:55 PM
You know, Strolen should delete crappy posts from time to time. Go to Comment
Azriel Marquis
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EchoMirage's comment on 2004-09-13 03:08 AM
You know, GURPS has gone a long way to display a different Dark Elf - they are elves, mentally and physically the same, just for one aspect: the Dark Elves believe the Elves to be the only sentient race, and all the other races are just vermin to them, vermin that infest mother Earth. There is a need to vipe out the vermin so that Nature may prosper.
The Dark Elves simply believe in a non-peaceful solution of humans chopping down sacred groves and dwarves despoiling nature with their industry... Go to Comment
Azriel Marquis
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EchoMirage's comment on 2004-10-15 02:24 AM
Watched it. Liked it. Actually, his missing past WAS the plot. Go to Comment
Azriel Marquis
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Ancient Gamer's comment on 2004-10-14 09:19 AM
I'll not be so hard on Artemis. Submissions such as these exist because of the low standards set by publishing houses such as WotC(and TSR before them).

When you read fantasy books such as those written by R.A. Salvatore, this is what you get. It is the run and mill of official Dungeon Masterism. As Artemis has created a dark elf and an assassin... Well I can only guess he was enchanted with the ever returning assassin Artemis Entreri of the "Drizzt" series.

I cannot recount the number of official modules and D&D fantasy books that have similiar (lack of) depth.

Time to file a complaint with the publishing houses? Go to Comment
Azriel Marquis
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Saemond's comment on 2004-09-12 05:24 PM
I think there is room for assassins, and an occaisonal "dark elf" but strictly speaking drow are lame unless you are R.A. Salvatore.
I think a compelling Drow campaign could be done if you had it so that the Drow truly believed themselves to be good and doing the "right" thing, just that thier moral subset was radically skewed.
Salvatores new books look like they touch on this, as the Drow go search for thier spider queen who they think has abandoned them. (maybe I should read it) Go to Comment
Azriel Marquis
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Drackler's comment on 2006-04-04 05:49 PM
Like everyone else said, WE NEED BACKGROUND!!! Also you might want to come back and fill out your grammar just a little bit more. Go to Comment
Azriel Marquis
NPCs  (Extras)   (Travelers)
valadaar's comment on 2007-01-16 12:02 PM
Sigh. I'd consider this post lacking even if it were a scroll entry ON Drow Assassins... Go to Comment
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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

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