Not bad, though the point I need to understand is how did he cause deaths with his ability? Is he pulling an Agent Smith on people he exchanges places with, or is he like, replacing the guy who is shooting at him, so the guy shoots himself?
As I rethink my constant running in and out of here, I realize NPCs subs are prob the worst kind of sub I can work on here.I am a product of my environment. That environment is the gaming bubble I live in, my players would have no appreciation for a lot of elements that might be found in what would be considered a mature game. The short version of this is that I have no need for anything more than 2 dimensional characters. I am basically still running the game as I was from 1981 when my still existing group started.This colors my writing and what I like to read. I in fact do not read NPCs here, They lack the practicality of my needs. What is different about my recent sojourn here is that I am correctly coming to terms with my realities. I need to mesh my basic needs with being a proper member of this group.I have great idea's but far too often I execute them poorly here, not in the way that has become the standard for others.I think with some effort I can blend my short windiness w/ that standard. Prob my last try at an NPC here, but by far not my last sub. Go to Comment
The way I understood it, the switching places ability is that he can physically switch places with someone else rather than possessing people. But I agree the first mention of the switching places was confusing- I thought it was a teleport ability like that movie where people can hop from place to place via a postcard (?) and there's a religious cult after these people to eliminate them cos they think such an ability is God's domain.
But yeah, this is more a super villain bio in that it concentrates on events as opposed to what most NPC subs here usually contain on motivation and personality. Go to Comment
I like this take of a runty dragon with an inferiority complex. I find myself feeling more sorry for his "virgin detectors" rather than the actual virgins. Also love the one eye much larger than the other detail for some inexplicable reason. :)
This reminds me of my own dragon-runt write-up from a while back, "Moleskin". Let me know what you think if the whim takes you. Go to Comment
This is out there, and didn't know what to make of it honestly. Some of these are just strange but others are fascinating. Do exoect for me to grab one and fledge it out into a full stand alone submissiom. Go to Comment
34 Randomly stricking healing lightning
35 powerful dust devil that is atracted to magic items and spirits them off, cue chase, best during combat
36 Weather coming upwards from ground
37 Sentient Impish Wind Go to Comment
38 Magical Rift Desert-rock desert with cutts in landscape could be rifts to infurnal plane or pure magic. as a twist to good plane that is shooting out blasts of pure good that damages even the purest of hearts. Hat or cold desert Go to Comment
Not bad, I enjoyed reading it, but the pace was rushed, when some sections of the story would have benefited from the pace falling to a crawl, showing the mage's waiting game before fighting and killing the demon. Go to Comment
Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins.
Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related "gauntlets", where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.