Hm. Well, the concept seems interesting. But as a 100, I just don't get it. It begs for more background and explanation, or some examples. My suggestion is to take it out of the 100 and give some more thorough explanation. As is, I just don't know what to make of it. Go to Comment
Interesting iteration of an "eternal champions" idea, in that it is and has been their destiny to adventure and do what they do across multiple lifetimes. I'd also like to hear more about this. A dimension considered to be a living being as a whole? Antibody characters? Nifty start.
I'm with Dozus, give us more. You, sir, have been outvoted!
I decided to use the idea for a new campaign based around a group of visitors to #3 and their adventures in a universal road.
But anyway I got one for the list.
Kind of a rest stop for the characters to refuel. The Scenery is based around their happiest memories, fondest thoughts, and moments of triumph.
The setting is cloaked in a user defined perception glamour that makes the place look like their mind's eye, and the perceived surroundings that are viewed differently by each person who enters it. Go to Comment
This is probably one of the best ideas on this website. Seriously. Most of the locals described here are awesomely evocative.
I think that once this submission is fleshed out and has some of it's errors corrected, it'll be very, very good. I feel that you should try and add some more evocative descriptions to the settings. Maybe describe in detail what the Atomic Bomb place looks like, or something. A few totally original ones not really based of anything might be good, but they might also conflict with the submission's distinct tone. Go to Comment
Oh yeah, minor thing: Aushwitz should be Auschwitz. In German, sch is pronounced they way sh is in English. They do that because their language sounds comical; they try to make it more ominous looking to compensate. Go to Comment
This submission may not even be finished, but it was already featured on Roleplayingtips.com, Issue 435. With it started a new partnership between the Citadel and the RPGTips.com - so kudos to the author (and let's hope it will be completed soon :) ).
See also: http://www.roleplayingtips.com/readissue.php?number=435#F1 Go to Comment
An interesting idea, but there is alot of work to be done here before it can be released. Some of the ideas are interesting and underused like Shangri-La and the cold war locales. Others seem a bit goofy, like Jake the road. I would either really polish up Walk About (Dreamtime man, really) and the Hunting Grounds or delete them entirely. Go to Comment