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Castle, a supervillian
NPCs  (Campaign)   (Combative)
Aramax's comment on 2017-02-01 11:50 AM
In case it feels like you've read this before,you have, I had deleted it. Go to Comment
Castle, a supervillian
NPCs  (Campaign)   (Combative)
Aramax's comment on 2017-02-03 07:50 AM
As I rethink my constant running in and out of here, I realize NPCs subs are prob the worst kind of sub I can work on here.I am a product of my environment. That environment is the gaming bubble I live in, my players would have no appreciation for a lot of elements that might be found in what would be considered a mature game. The short version of this is that I have no need for anything more than 2 dimensional characters. I am basically still running the game as I was from 1981 when my still existing group started.This colors my writing and what I like to read. I in fact do not read NPCs here, They lack the practicality of my needs. What is different about my recent sojourn here is that I am correctly coming to terms with my realities. I need to mesh my basic needs with being a proper member of this group.I have great idea's but far too often I execute them poorly here, not in the way that has become the standard for others.I think with some effort I can blend my short windiness w/ that standard. Prob my last try at an NPC here, but by far not my last sub. Go to Comment
Castle, a supervillian
NPCs  (Campaign)   (Combative)
Aramax's comment on 2017-02-03 03:51 PM
I'll make his power a little clearer Go to Comment
Castle, a supervillian
NPCs  (Campaign)   (Combative)
Moonlake's comment on 2017-02-02 05:48 PM
The way I understood it, the switching places ability is that he can physically switch places with someone else rather than possessing people. But I agree the first mention of the switching places was confusing- I thought it was a teleport ability like that movie where people can hop from place to place via a postcard (?) and there's a religious cult after these people to eliminate them cos they think such an ability is God's domain.

But yeah, this is more a super villain bio in that it concentrates on events as opposed to what most NPC subs here usually contain on motivation and personality. Go to Comment
Virgin's Bane ( A Tale of Mysantia)
Lifeforms  (Unique)   (Swamp)
Cheka Man's comment on 2017-01-31 01:41 PM
Nice and with a good reason why he eats virgins. Not an easy foe to face. Go to Comment
Virgin's Bane ( A Tale of Mysantia)
Lifeforms  (Unique)   (Swamp)
Murometz's comment on 2017-01-31 03:00 PM
I like this take of a runty dragon with an inferiority complex. I find myself feeling more sorry for his "virgin detectors" rather than the actual virgins. Also love the one eye much larger than the other detail for some inexplicable reason. :)

This reminds me of my own dragon-runt write-up from a while back, "Moleskin". Let me know what you think if the whim takes you. Go to Comment
30 Living Spells(as Monsters)
Lifeforms  (Unique)   (Any)
Scrasamax's comment on 2017-01-31 06:52 AM
This is out there, and didn't know what to make of it honestly. Some of these are just strange but others are fascinating. Do exoect for me to grab one and fledge it out into a full stand alone submissiom. Go to Comment
30 Living Spells(as Monsters)
Lifeforms  (Unique)   (Any)
Cheka Man's comment on 2017-01-30 05:06 PM
Interesting and in some cases like the Fart funny. 5/5 Go to Comment
30 Living Spells(as Monsters)
Lifeforms  (Unique)   (Any)
valadaar's comment on 2017-01-31 08:45 AM
This is pretty neat, and I will release a submission from my work-pile which will coordinate well with it. Cult of done and all that :)


Go to Comment
30 Living Spells(as Monsters)
Lifeforms  (Unique)   (Any)
Aramax's comment on 2017-01-31 07:40 AM
As a DM, "Out there" is my middle name Go to Comment
Scrasamax's comment on 2017-01-30 07:41 PM
Some of these are very interesting, some could be fleshed out. Otherwise a decent submission. Go to Comment
Cheka Man's comment on 2017-01-30 05:01 PM
Interesting and original. Go to Comment
101 Ways to Spice up Combat and Non-Combat Action Ideas
Articles  (Rules and Advice)   (Gaming - In General)
Cheka Man's comment on 2017-01-30 11:11 AM
Nice and well written as well. 4/5 Go to Comment
101 Ways to Spice up Combat and Non-Combat Action Ideas
Articles  (Rules and Advice)   (Gaming - In General)
Aramax's comment on 2017-01-30 09:30 AM
(oh almost forgot this one!)
SUPERNATUARL WEATHER

34 Randomly stricking healing lightning
35 powerful dust devil that is atracted to magic items and spirits them off, cue chase, best during combat
36 Weather coming upwards from ground
37 Sentient Impish Wind Go to Comment
101 Ways to Spice up Combat and Non-Combat Action Ideas
Articles  (Rules and Advice)   (Gaming - In General)
Aramax's comment on 2017-01-30 09:51 AM
38 Magical Rift Desert-rock desert with cutts in landscape could be rifts to infurnal plane or pure magic. as a twist to good plane that is shooting out blasts of pure good that damages even the purest of hearts. Hat or cold desert Go to Comment
Greater Adventuring Kharmic Line
Systems  (Divine/ Spirit)   (Defining)
Scrasamax's comment on 2017-01-31 03:32 PM
A very meta concept, I like the notion of there being multiple kharmic lines, and the expression of the PC party to be the 3d expression of a 4d entity. Go to Comment
Greater Adventuring Kharmic Line
Systems  (Divine/ Spirit)   (Defining)
Cheka Man's comment on 2017-01-29 12:20 PM
A nice idea. Go to Comment
Blind Spot
Articles  (Fiction)   (Gaming - Genre)
Scrasamax's comment on 2017-01-27 11:20 PM
Not bad, I enjoyed reading it, but the pace was rushed, when some sections of the story would have benefited from the pace falling to a crawl, showing the mage's waiting game before fighting and killing the demon. Go to Comment
Blind Spot
Articles  (Fiction)   (Gaming - Genre)
Cheka Man's comment on 2017-01-27 09:02 PM
It's ok. Go to Comment
Blind Spot
Articles  (Fiction)   (Gaming - Genre)
axlerowes's comment on 2017-02-23 10:22 PM
This was the most commented on story submitted for the second ePub. Everyone agreed it was a solid story but lacking in emotional development, detail and an ending deserving of all the build up. I think you got a lot of good feedback on this one. Go to Comment
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