What if you assume all the game logic is true and recognized in your world. Everyone is aware of levels, the disproportionally large amount of capital buried under ground, the numerous conspiracies to rule the world which have a genius chance of success, and the 1in20 odds at which things happen. Have all your in fiction characters aware of this, what would that world look like?
This is fun bit of game setup. I like things with doctrines, orders and such. Makes roleplaying easy when you give the character explicit instructions on how to act and why they are doing it. Go to Comment
I think that the phantom warriors are incredibly powerful, and I want to play one. I would also want to play one in a highly destructive fashion, demonstrating all the ways that a nefarious person could abuse such a power. Phasing into homes, stealing material goods, carrying out impossible assassinations (that regular strength, but 1/10th the weight) and so forth. I would greatly enjoy this. As a DM I think it could be a nightmare as there are very few controls on the phantom warriors, other than the limitations on how long they can manifest.
I can see magi and lawful good phantom warriors working together trying to keep everything in some semblance of balance. Go to Comment
I work backwards into concepts, I come up with neat ideas then go out of my way to justify them, in some cases this will not work well.In other cases, like this. many interesting concept fall from it. What would this do to society? I am going to explore this in the "Kaiim " city sub I have planned. It will be a central hub of the Stolen World. Maybe we can collab on that one Scras. Go to Comment
A good application of the use of an outside source for gaming purposes, ala the Magic Cards, and it does give the Stolen World a deliberately jumbled and chaotic feel. It sounds like a place I would never ever actually want to visit, but is a great setting for stories and games. I like the effective metagame, with the ley lines being hexgrid, and encounters being magic cards. Go to Comment
If you are left struggling for ideas, there are books that are simply the various sets thus far released presented in print form. This can be useful for collectors looking to complete their collections, but it is also useful for things like needing a random monster, plot hook, or whatnot, and then opening to a random page and jabbing a finger blindly to see what it lands on. Go to Comment
I actually used a similar idea a long time ago.
> I shuffled land cards and laid out a country.
> I shuffled enchantments and artifacts and similar cards considered suitable, and drew a plothook.
> I shuffled creatures to get a BBEG and mooks. Go to Comment