They should fall into the hands of a Rebellion, or perhaps someone has seen their potential and is planning a coup?
ah... Modern military theory in application.
A couple of these devices would give any military an unfair advantage over another. Even given similar armaments, communication and logistics are key to superior effectiveness in the field... able to rapidly give location information and re-direct troops and supplies would make a small force able to take down a larger force (even though that larger force might be superior on the battlefield). The command lag of a few minutes should be compared to the command lag of a couple of days between the riding of scouts and the riding of messengers. The smaller force could out manuver the larger force (by letting scouting unit cut their information lag to nothing), cut supply lines, and take out elements of the force as they were re-deployed away from the main force. Sure they are not a panacea and will not ensure victory, but it will give a small force a decisive edge. Besides if they have these, what other marvelous toys will they have? Go to Comment
I like this a lot! It is short, perhaps too short, but the idea is definitely cool! While I am not into steampunk, I have elements of it in my setting (one city to be exact). The Aetherschreiber will definitely be found in AGfied form within important offices of that city. Go to Comment
Actually Cap I think this is closer to a telegraph than a telephone, but basically I agree with you.
That fact that each is attuned to only one other crystal is a limitation, but with the proper organisation this can be overcome relatively easily (one machine in each village and a central exchange in the local market town with machines linked to each of them)
Anteaus, this is the best yet - keep up the good work - 4/5 Go to Comment
This is an interesting item in and of itself. Though I am having a small bit of trouble thinking of pratical uses for this. I imagine it would be quite large so it's not as if the players could take it with them. Which would mean that they would either have to travel back to it constantly, or if there was some way a player could tap into one of the crystals and tell it what to send from a distance it would be easier too.
Another issue would be that they are ony keyed to one other crystal, which means that even if the device were common it doesn't help much.
With a few minor tweaks though, this could be quite the creation. Go to Comment
Pretty decent sub. I would expect a longer write up given its unoriginal nature, but a good idea nonetheless. (btw, its been done in Sci-Fi as well... you may recall the ansible from Orson Scott Card's Ender books. Almost identical to this.) Go to Comment
The fact that such a thing wouldn't work in real life is a poor reason to rate this item badly.
I mean, think about it- almost all of the items on our boards are MAGIC for Cthulhu's sake, and you decry this one for not being true to real-life physics?
I dunno', man, I dunno'.
To each his own, Stormy. (Can I call you Stormy?) Go to Comment
A planet (or city, valley ect) where those who enter witness protection can escape old age and death itself, so they can live for centuries without aging-provided they maintain their cover perfectly. If they are outed by anyone or ever utter their true name, they age the number of years they have not aged since the day they entered witness protection (which might mean that they age centuries in seconds and crumble into dust and bone.)
Ideas ( System ) | September 3, 2008 |