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Deck of Fate
Items  (Other)   (Magical)
Agar's comment on 2003-03-18 05:49 PM
If the spades were indeed swords, by all means yes, although that might alter some of the results to a more military aspect, and change the clubs, which look like clovers to a more druidic or natural aspect.

However, as the deck stands, the spades represent a garden spade, and represents the lower, working classes.

If you want to alter the suits of the decks for more of a fighter druid feel, you are welcome to do so. Whatever works for your game. :) Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Agar's comment on 2003-09-23 02:39 AM
Just have a deck prepared ahead of time, missing the appropriate suits or whatnot, and print out a copy of the results for the hands. Read through the results ahead of time as well and make some notes as to what you think would work for your players in your campaign.

As for cheating, assuming it was even possible, it would likely anger a god of chance or fate, and then the player would be in a world of hurt. If nothing else, have the "cheating" spell misfire and the hand results in an unfavorable result. The still get to win the hand, but the negative effect targets them. Go to Comment
Deck of Fate
Items  (Other)   (Magical)
DaWergyling's comment on 2002-12-13 07:58 PM
This is the most thoroughly made item I've ever seen... Wow... Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Obsidian Shadow's comment on 2004-04-01 01:09 AM
Man, I can't even think. There are almost limitless possibilities. I'm overwhelmed. This item is amazing! Go to Comment
Deck of Fate
Items  (Other)   (Magical)
EchoMirage's comment on 2005-04-15 01:26 PM
Hmmm. I don't like items that have somuch randomness - like a Wand of Wonder or a Deck of Many things... though they are useful for shifting responsibility for catastrophe from the shouldersof the GM ;) Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Cheka Man's comment on 2005-04-15 12:47 PM
Deck of Fate
Items  (Other)   (Magical)
Dragon Lord's comment on 2005-04-15 09:09 AM
Neat idea not brilliant, but certainly neat GMs could have some real fun with this one
3/5 Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Loki_Swiftstrike's comment on 2005-04-14 10:10 PM
I love this item I wanted to do something with cards but I can't compete with this idea well I'll try though I hope I can get as great as this idea. Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Chaosmark's comment on 2005-11-07 04:53 PM
I read this a long time ago, yet I still like it for the sheer effort put into it. Great job! Go to Comment
Deck of Fate
Items  (Other)   (Magical)
axlerowes's comment on 2013-06-12 12:04 AM
A well thought item, I enjoyed the write up and hope to use it. Go to Comment
Deck of Fate
Items  (Other)   (Magical)
valadaar's comment on 2006-10-10 08:38 PM
This is a unique variant of the Deck of Many Things from (A)D&D fame. Always loved that item, and I like this one.

4/5 Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Kassy's comment on 2013-06-13 09:09 AM
Only voted Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Moonlake's comment on 2013-06-12 08:15 PM
A good item for introducing random elements to PCs. Go to Comment
Chance
NPCs  (Minor)   (Criminal/Espionage)
Strolen's comment on 2002-11-19 11:22 PM
If Chance was able to play well the the Deck of Fate, then he most likely already has a couple of holdings that he can just choose from :)

He may have figured out the cards have something to do with it and, if he loses a game, he conveniently meets the person and will eventually win the cards back entering himself into another set of 'chance' happenings. Go to Comment
Chance
NPCs  (Minor)   (Criminal/Espionage)
Agar's comment on 2002-11-21 02:10 PM
Given how hard it is to get a full house with only three suits, with the full house yeilding a building or such, and how easy it is to get three of a kind, Chance may have a few places that are his to claim, but the properties may fall under the shadow of some ticked off noble. Go to Comment
Chance
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2013-05-08 11:17 AM
I might have combined Chance with the Deck that defines him, for there is little beyond that item.

Still, he is usable. Go to Comment
Shelter Shingle
Items  (Home/ Personal)   (Magical)
Strolen's comment on 2002-11-07 09:12 AM
Reminds me of the Labyrinth door in the oubliette. The perfect getaway for the entire party to rest...as long as they hid the door well enough when they close it.

Perhaps the door emanates magic while it is closed in use though. Make it useful, but also a magnet for the magic sensitive so not horribly useful while invading a powerful wizard's dungeon. Go to Comment
Shelter Shingle
Items  (Home/ Personal)   (Magical)
manfred's comment on 2002-12-19 06:12 AM
No, may be definitively useful for invading a powerful magic-user's or a dragon's lair. Get in and take care that it will be found. Ever heard of the Trojan Horse? Better have a cover inside, if the 'new owner' takes a peek! Go to Comment
Shelter Shingle
Items  (Home/ Personal)   (Magical)
DaWergyling's comment on 2002-12-14 07:26 PM
This makes me think of two spells in the 3e spell lists: Mordenkainen's Magnificent Mansion and Phase door. Go to Comment
Shelter Shingle
Items  (Home/ Personal)   (Magical)
MoonHunter's comment on 2006-03-21 07:32 PM
I voted this one quite high when I voted on it oh so many years ago.

I had, to be honest, forgotten about it. Had I seen it come up on a random list, I would of HoHed it too. Go to Comment
Total Comments:
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